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KamenRider

Clown Survival Missions Modded (April Fools Vers.) + 2 sources

April Fools version of Kamenrider#11346's Zombie Survival Missions Modded

Originally from Mazattack#1183's Zombie Survival Missions

Check the first link for changes to the original not related to the April Fools stuff.

Updates are (likely) mirrored with the first link's update log. April Fools 2024 Balance Update's hero changes are enabled for some modes, this affects zombies aswell, I may eventually rework zombies to adjust for it.


All New(?) Supply drop items!

Supply drops also drop every minute in this version

Infect Get 5 infections, for free!
Ruin Use this on any non-boss zombie to be super mean to them!
Forced-in-Field Place down a field that pulls every zombie in!
Yes Cooldowns For cooldown lovers, make sure to communicate "Yes!" in game!
Healthstrike Mark down an area that will briefly give all allies in it temporary health!
Beacon of Hurting Boost your damage, and place down a damaging over time field.
Post-Death Care Reduce your revive time, just make sure to die! :)
Healing Turret Place down a turret that heals allies with super nice bullets!
Super Nothing Nothing. No damage, no infections, nothing.
Boring Pad We hate jumping! Place this down to bore the zombies out.
Ultimate Cheater How are you spamming your ult voice line with this? That's not fair!
Stunning Stun the zombies, but in an alternative way!

Hero changes for Escort/Control/Hybrid/Push/Flashpoint maps!

For as long as their April Fools 2024 Balance Update's changes are active in workshop, they are in here too. Listing them here as it is getting harder to find a list of changes!

Sleeping zombies from Boring Pad will also float upwards!

D.va
Boosters
  • Can now move backwards.

  • Can now be canceled with Crouch.

  • Canceling the ability with Crouch in the first .4 seconds reduces the cooldown to 1.5 seconds

Self Destruct
  • Knockback increased by 900%.

Doomfist
  • Power Block and Meteor Strike also empower your next Quick Melee.

Power Block
  • Movement Speed Modifier increased from .65x to 1.25x.

Junker Queen
Jagged Blade
  • Pressing Secondary Fire while the ability is active now magnetizes Junker Queen to Gracie.

  • Cooldown now starts when blade starts returning to Junker Queen.

  • Cooldown decreased from 6 to 4 seconds.

Mauga
  • Health decreased from 350 to 25.

  • Mauga’s Scale has been reduced by 50%.

Incendiary Chaingun
  • Hitting enemies who are ‘On Fire’ will Ignite them.

  • Zombies are rarely 'On Fire'

Orisa
Energy Javelin
  • Ricochets once.

  • Explodes when it sticks.

Ramattra
  • Base armor increased from 100 to 225.

Annihilation
  • Moved from his Ultimate to Ability 1

  • No longer pauses its duration while dealing damage.

  • Movement Speed Increased by 20%.

  • Duration increased from 3 to 5 seconds.

  • Damage Per Second Decreased from 30 to 20.

  • Radius decreased from 12 to 9 meters.

Nemesis Form
  • Moved from his Ability 1 to his Ultimate.

  • Always has Annihilation active while in use.

  • Fully heals Ramattra on use.

  • Pummel Damage increased from 60 to 75.

  • Pummel Range has been increased from 10 to 15.

Reinhardt
Barrier Field
  • You can now press Primary Fire to reflects projectiles.

  • Health decreases by 20% every second while reflecting.

  • Barrier size decreased to 50% while Reflecting.

  • Camera Lock input now bound to Quick Melee.

Roadhog
Pig Pen
  • Projectile Speed increased from 26 to 80.

  • Projectile Damage increased from 0 to 40.

Sigma
Accretion
  • Projectile Speed decreased from 37 to 30.

  • Projectile Gravity decreased from 18 to 2.

  • Pressing the ability button while Accretion is active will cause the rock to crash into the ground. When crashed, it will deal 50 damage in a 4-meter radius and stun anyone damaged.

Winston
Tesla Cannon
  • Secondary Fire now chains between enemies.

Primal Rage
  • Punches also cause lightning to chain between enemies.

Wrecking Ball
  • Wrecking Ball’s sideways movement speed increased by 55%.

Quad Cannons
  • Deals increased damage as you continue to walk sideways.

Zarya
Particle Barrier
  • Increases the size of the bubbled target by 1.75x.

  • This will also affect Projected Barrier.


Ashe
Bob
  • New Ability on mouse scroll

  • Weapon Swap.

  • Call in F.R.E.D. to charge for a short duration before leaving

Bastion
Configuration: Assault
  • Configuration: Assault is now the default form.

  • Movement speed penalty has been removed.

  • Damage per bullet decreased from 12 to 5.

  • Now deals 1.5x damage for critical hits.

Reconfigure
  • Now transforms Bastion into Configuration: Recon.

  • Grants a movement speed bonus of 35%.

  • Configuration: Sentry now fires shotgun blasts.

Cassidy
  • New Passive

  • One enemy is marked. Kill them to gain 50 health until the next time you die. After 5 kills, you gain 1 health each time.

Echo
Focusing Beam
  • Targets within 8 meters of Echo take damage as if they’re under half health.

Duplicate
  • Can no longer choose who you duplicate.

  • Can now duplicate allies.

  • Duplicate’s Health no longer capped at 300 health.

  • Duplicate now gains an extra 100 Shields.

  • Bonus Ult Charge Gain Rate increased from 4 to 6.5.

Genji
Deflect
  • Press Primary Fire with perfect timing to critically deflect a projectile.

Hanzo
Storm Arrows
  • Number of ricochets increased from 1 to 3.

  • Number of projectiles per shot increased from 1 to 5.

  • Damage of each projectile decreased by 78%.

Junkrat
Frag Launcher
  • You can now detonate Frag Launcher projectiles with Secondary Fire.

Mei
  • New Ability.

  • Press Jump in the Air to activate.

  • Creates a large Ice Pillar under Mei.

  • Can be canceled with Interact.

Pharah
  • New Ability.

  • Press Crouch in the Air to activate.

  • Dash downwards towards the ground.

Reaper
Hellfire Shotguns
  • Primary Fire now only shoots one shotgun.

  • Damage per bullet reduced from 5.4 to 2.8.

  • Ammo increased from 8 to 16.

  • Secondary Fire now shoots the other shotgun.

Sojourn
Disruptor Shot
  • Disruptor Shot now pulls enemies in on deploy.

  • You can deploy Disruptor Shot early by pressing E again.

Soldier: 76
Heavy Pulse Rifle
  • Can now be used during Sprint.

  • Using Heavy Pulse Rifle while sprinting has a spread of 2.

Sombra
Virus
  • Killing an enemy infected with Virus, it attempts to spread to a nearby enemy.

Symmetra
Teleporter
  • Only places exit Teleporter.

  • Any ally can use Teleporter regardless of their location.

  • Teleporter duration decreased from 10 to 4 seconds

Torbjörn
Deploy Turret
  • The turret now sticks to walls, ceilings, and allies.

Tracer
Recall
  • Randomly sends you to the past or future, changing how your Pulse Pistols work.

Widowmaker
Grappling Hook
  • Now has 3 charges.

  • Getting a critical hit with Widow’s Kiss’s secondary fire replenishes one charge of the ability.


Ana
Sleep Dart
  • Slept enemies slowly rise while Sleeping.

  • Enemies take fall damage when they land.

Baptiste
Exo-Boots
  • Now launches you forward rather than upward.

Amplification Matrix
  • Increases speed of projectiles shot through it by 200%.

Brigitte
  • Scale increased by 1.5x.

  • Armor increased from 50 to 150.

Barrier Shield
  • Health increased from 250 to 700.

  • Always uses bigger size.

Rally
  • Resets your Shield Bash cooldown.

  • Movement Speed bonus increased from 1.15x to 1.3x.

Illari
Captive Sun
  • After using Captive Sun, Illari becomes Solar Installed. She moves faster and charges her Solar Rifle Faster, her rifle always charges to full damage power.

  • Movement speed bonus 1.2x.

  • Attack charge time reduced by 40%.

  • Healing recharge bonus 1.2x.

  • New Passive.

  • Illari is always Solar Installed when the sun is out.

Kiriko
Protection Suzu
  • Now also grants allies a 10% damage boost, 10% healing boost, 50% movement speed boost, and 700% increased jump height.

  • Increased duration from .65 to 1 second.

  • New Passive.

  • Kiriko can jump an extra time in the air.

Lifeweaver
Petal Platform
  • Now raises 20m (up from 8m).

Lucio
Sonic Amplifier
  • Ammo increased from 20 to 30.

  • Recovery decreased from .14 seconds per bullet to .125 seconds per bullet.

  • Now Shoots 3 bullets per volley during Speed Boost and 5 bullets per volley during Healing Boost.

Sound Barrier
  • Knocks up enemies the sound waves hit.

Mercy
Caduceus Staff
  • Damage boost from Secondary Fire removed.

  • Secondary Fire is now Damage Staff. (Ability 2 on Controller.)

  • Damage Staff Fires Caduceus Blaster projectiles.

  • Projectiles have a smaller size.

  • Size gets bigger during ult.

  • 2 more damage.

  • Projectiles reload automatically while not firing.

  • Projectiles reload at twice the speed while healing or after 4 seconds without firing.

  • Can fire projectiles at a reduced firing speed if healing beam is active.

  • Healing beam can heal at a reduced rate if Damage Staff is active.

Caduceus Blaster
  • Removed.

Moira
Biotic Grasp
  • Now deals damage instead of healing.

Biotic Grasp Alt Fire
  • Now heals instead of doing damage.

Zenyatta
Orb of Destruction
  • Ammo increased from 25 to 32.

  • Secondary Fire charge time per projectile decreased from .52 to .47.

  • Secondary Fire projectiles fire 33% faster.

  • Secondary Fire damage decreased by 30%.

  • You can now charge up to 8 Orbs with Secondary Fire.

  • Zenyatta’s accelerates upward while charging Secondary Fire.


Sources

This post utilizes other codes either in part or in full. This could be because they remixed them, used parts of them, were inspired by them, or other reasons.

Players | 1 - 7
Categories: Survival, PvE
Tags: zombies pve
Heroes: All
Created at:
Last updated:

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