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Charge the global meter by dealing damage, healing and using ultimates.
Once the meter is fully charged, the same randomly selected modifier will be applied to each player.

Available modifiers

Adaptive Shield (7 sec)
  • Adds 100 base overhealth and 100 additional overhealth per every enemy within 10 meter radius
Anti-Heal (5 sec)
  • Reduces healing received to 0%
Body Odor (10 sec)
  • Creates area of effect around Player with radius of 5m that deals 20 damage per second to other Players (including teammates)
Charge (5 sec)
  • Switches Player's hero to Reinhardt and triggers Charge
  • Reduces Player's maximum health to 200 HP, so pinning them to a wall will now kill them
  • When Player has finished Charge, the Modifier will prematurely end for that specific Player
  • After this Modifier ends, Player's health and Ultimate charge are restored from before the Modifier was applied
  • Dying while this Modifier is active cancels it prematurely for that specific Player and restores their Ultimate charge
  • Note: Because of Workshop limitations, this modifier won't work properly on AI bots
Emote (5 sec)
  • Triggers usage of Emote Up
  • Because Emotes cannot be used while in the air, for Players not on the ground this modifier will be delayed until they (forcefully) land... assuming they don't die in the process
  • Players unable to Emote because of being in alternate form (Rammatra's Nemesis Form, Bastion's Configuration: Recon etc) will be frozen in place and be unable to use any abilities until modifier ends or until they can Emote
  • Note: Because of Workshop limitations, this modifier won't work properly on AI bots
Energize (10 sec)
  • Increases move speed to 130%
  • Speeds up cooldowns to 200%
  • Speeds up resource restoration to 200%
  • Speeds up Ultimate generation to 200%
Floor Is Lava (10 sec)
  • Standing on the ground will apply burning effect to a Player and deal 25 damage over time
Go Forward (10 sec)
  • Forces player to go forward
Gravity: High (10 sec)
  • Increases Player Gravity to 200%
  • Increases Projectile Gravity to 200%
Gravity: Low (10 sec)
  • Decreases Player Gravity to 37.5%
  • Decreases Projectile Gravity to 37.5%
Hacked (5 sec)
  • Hacks Player, disabling all their abilities
Health Exchange (10 sec)
  • 25% of damage done to other Players gets converted into self-healing
  • 50% of healing done to other Players gets converted into self-damage
Invert Controls (10 sec)
  • Inverts movement controls for a Player
Nano Boost (8 sec)
  • Heals Player by 250 HP
  • Increases damage dealt to 150%
No HUD (10 sec)
  • Hides most of the UI elements
  • Disables other Players outlines
Player Size: Big (10 sec)
  • Increases Player's size to 200%
Player Size: Small (10 sec)
  • Reduces Player's size to 50%
Primal Rage (10 sec)
  • Switches Player's hero to Winston and triggers Primal Rage
  • Reduces Player's maximum health to 50% (450 HP)
  • After this Modifier ends, Player's health and Ultimate charge are restored from before the Modifier was applied
  • Dying while this Modifier is active cancels it prematurely for that specific Player and restores their Ultimate charge
  • Note: Because of Workshop limitations, this modifier won't work properly on AI bots
Random Hero (15 sec)
  • Switches every Player's Hero to the same, randomly selected Hero that currently isn't played by anyone in the lobby
  • Speeds up Ultimate generation to 500%
  • After this Modifier ends, Player's health and Ultimate charge are restored from before the Modifier was applied
  • Dying while this Modifier is active cancels it prematurely for that specific Player and restores their Ultimate charge
  • Note: Because of Workshop limitations, this modifier won't work properly on AI bots
Sleep (3 sec)
  • Puts Player to Sleep
Slow Motion (10 sec)
  • Slows time to 50%
Speed Boost (10 sec)
  • Increases Player speed to 200%
Trampoline (10 sec)
  • While touching the ground, the Player is launched upwards into the air
Use Ultimate (10 sec)
  • Grants every Player 100% Ultimate charge and triggers it

Available Settings

Group Name Default value
Meter Points required to trigger modifier 50
Meter Percentage above which to decrease points over time 75
Meter Rate at which decrease points over time 0.50
Meter Percentage of damage done that will be converted to Points 1.25
Meter Percentage of healing done that will be converted to Points 1.00
Meter Points to grant per Ultimate usage 2
Meter Hide Modifier charge meter Off
Modifier Global modifier duration scalar 1
Modifier <Modifier name> toggle On
Players | 1 - 10
Categories: Hero Adjustments
Heroes: All
Maps: All
Created at:
Last updated:
Current version: 0.5.0

Controls

Interact
Hold for 3s to move Meter position
Hold for 3s to move Meter position
Hold for 3s to move Meter position
Hold for 3s to move Meter position
Hold for 3s to move Meter position

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