Overwatch Classic x Zombie Survival Missions Modded + 2 sources
Overwatch Classic version of Kamenrider#11346's Zombie Survival Missions Modded
Not intended to simulate classic Overwatch or use classic things from Mazattack#1183's Zombie Survival Missions, but to use the old hero abilities like mass rez and armor packs in a ZSMM game 😊
Noteable Changes
- No heal over time after taking damage
- Player Cassidy's flashbang will no longer hack zombies
- Zombies can heal again
- Icons belonging to release heroes are broken
- Workshop extensions do not work in OW Classic, so zombies are hard limited to 6
- Survivor Rescue is removed to let all the bots be zombies
- Tunneler uses primary fire in Swam Shootout Challenge
- Rusher Boss and Tunneler don't have their abilities yet, but will likely use level 3 Turret and global teleport like the Juno zombie once did. If Rusher Boss doesn't work out then I will add Bomber boss back in
The game will start with only release heroes avaliable at first, select a hero to unlock all heroes in the selection screen
Random Abilites Challenge changes
Slimer
Ability | ||
---|---|---|
Ressurect | Uses Ressurect if in range of 2 dead zombies or whenever a zombie above 600 health dies, including Contestors | 4 second cooldown |
Tunneler
Ability | ||
---|---|---|
Sentry | Places a Sentry Turret below her | 4 second cooldown |
as for the thumbnail, that was MY classic overwatch lol
Sources
This post utilizes other codes either in part or in full. This could be because they remixed them, used parts of them, were inspired by them, or other reasons.