Overwatch Unlimited™ 3: 123 Heroes!!!
Overwatch Unlimited™ 3 is an arena-like gamemode in which 2 teams of 3 players each have to battle each other with 123 custom made classes. Game ends when a team captures 5 points.
Most of them are based on the Fate Grand Order™ mobile game but knowledge about Fate Grand Order™ is not required to understand or play this gamemode.
The names are inspired by the Fate Grand Order™ Universe or created as jokes, keep that in mind
You have a tutorial screen when you spawn
Some heroes contain only one class. For the heroes that contain more than one class you use your "Primary and Secondary Fire" buttons to scroll through the list.
To confirm selection you press "Interact"(Symmetra teleporter button) and then leave spawn to see your ability explanation text (left-top of the screen).
Some heroes can only melee, that is not a bug, its to limit those classes to fight close range only.
You can see the health values of both team's players in the left and the right sides of the screen.
All 123!!! SubClasses and abilities in the game sorted by heroes:
Genji Part 1
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Saber Alter
Mobility Class
Omnidirectional dash (like tracer blink) with 3s cooldown
Shoot a windgust that damages people it goes through
The endpoint of the windgust will do more damage and push the players (both teams) upwards
Ability ends when deflect is stopped
Shoot a projectile that creates a damaging energy tower. This tower does damage to everyone, including yourself.
While ult active you can shoot a maximum of 2 and a third energy towers
Jack The Ripper
Mobility Class
You can use dash twice after one cooldown.
You get pushed hard backwards and while pushed you are invisible
Select the closest enemy to the crosshair. Holding Primary Fire will make you melee very fast, each time you damage the enemy like this (if he is the current selected enemy) you receive healing and 1 second of invincibility
Killing the target will assign a new random target until ultimate duration is over
Sasaki Kojiro
Mobility Class
Melee does a lot more damage than normal (you also cannot jump at all)
Negate 70% of damage received beyond 10m (its not damage reduction so damage bigger than your life will kill you)
Deflecting gives you unkillable status while using, the more you hold deflect the bigger the stun you give at the end of it to the enemy in front of you will be (small distance), automatically receive and perform a free dash forward after deflect ends
A purple sphere will appear on player. Enemies inside this area will be hit 3 times by genji with a dash, each dash removing 1/3 MaxLife of the enemy health as damage when hit
Effect is triggered 3 times per person inside ULT area while Ultimate is active
Katsushika Hokusai
Mobility Class
Teleport a medium distance in the direction you are looking
Teleport behind any enemy that is alive and not in spawn
You do extra damage to enemies you melee from behind
Create a water tower prison around you
Enemies that try to escape this area are damaged and pushed back inside
Hassan of the 100
Mobility Class
Dashing into an enemy turns them on fire. The fire does damage
Deflecting while you are damaging an enemy roots him for a few seconds
This can be combined with the fire from the dash or shooting shurikens before deflecting
Select an enemy in your Line of Sight. He ill get rooted and 3 genji bots will spawn above his head dashing into him and doing massive damage
Genji Part 2
▼
Miyamoto Musashi
Mobility Class
Dashing into an enemy ignites them for big fire damage or freezes them for a few seconds
Pressing the button switches the mode from Ice to Fire and back
Every swing from the blade will apply fire to the enemy and will root him for a few seconds
Bedivere
Mobility Class
The bigger your ULT charge percentage will be, the more damage Swift Strike will do
Damage taken while deflecting will be reversed to the attacker and multiplied a few times
While the ULT is active you have unlimited dashes
Every dash will damage the enemy for 50% of his current HP
Lanling Wang
Mobility Class
Steal the ULT charge of the enemy and give it back to him a few seconds later
Deflecting will shoot a projectile that stuns enemy if it hits them or near them
Dashing into this enemy will give you more ULT and the enemy will receive only 75% of the ULT that was stolen from him
While ULT active you heal around you. When first casting DragonBlade enemies around you will be forced to look in the direction you are looking until they get out of range. Range is about 9m
Nero
Mobility Class
Charge for 1 second then dash forward. Dash does more damage and stacks fire on the enemy
Select an enemy in FoV and LoS. Deny all damage from him for 2 seconds
While this is active the enemy is outlined through the walls
Create an area around you that makes you invincible while you are inside it
You also have your speed and damage greatly increased while inside
Senji Muramasa
Mobility Class
Dashing into an enemy cancels their animations, removes all extra-health they have and cancels their Ultimate
Create a fire sphere around you from your position as the center
Enemies inside it are ignited. Area is removed when you stop deflecting
The damage given by the sphere is much bigger while Ultimate is active
All enemies around you have their Ultimates cancelled
Genji Part 3
▼
Siegfried
Mobility Class
You are faster after dashing
Start shooting a laser that does medium damage
You can shoot 3 energy spheres while the ultimate is active by pressing the Secondary Fire button (shurikens button
Mordred
Mobility Class
Damaging an enemy with dash applies a damage over-time effect on them and dash cooldown is reduced to 4 seconds
Remove the extra-armor given to you
Now the Deflect ability will damage and push upwards enemies around you
If you are in the air you will do a ground slam before damaging the enemies. This does more damage than using the ability already on the ground
After full DragonBlade animation you will shoot 4 red projectiles in a straight line.
The spheres travel through walls and do massive damage to both enemies and allies (but not yourself)
Charlemagne
Ambusher Class
Your dashes do 40% of your missing life as extra damage
The person you are deflecting at will start looking at you until deflect is over
You will also get 3s of healing if a target was selected
Do a shuriken tornado around you, the shurikens will start following enemies around you
Roadhog
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Caesar
Poking Class and by Poking I mean pokes you once and then throws you off the map
Teleport to the enemy you hit
Become faster for a few seconds
You cannot melee the enemy until your cooldown on this ability activates
Grab enemies you melee on top of you. Being stunned or damaged allows them to escape
You have a 3s delay before you can throw the picked-up person, another 6s in total after of holding them
Shoot your gun to throw the grabbed enemies where you want
All enemies damaged by the ult will start getting pulled to you
Look down while shooting to fly upwards
Moctezuma II
Ambusher if you hit your Chain hook punch, Poking if you manage to survive missing it
After pressing the button you will start doing a punch animation
If the enemy is hit by it he will receive massive damage, you will become invincible for 1 second and be fully healed
The sensitivity of enemies around you will be randomised for a few seconds
Enemies around you will have their healing disabled until they die or switch hero and pushed upwards
When the enemies land they will be damaged for 50% of their max health
Echo
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Enkidu
Poking Class
Shoot a chain forward that goes through multiple enemies and damages them
Fly in the direction you are looking
Shoot a small volley of quick rockets
An area will be created from your position as the center and it will grow until it reaches its max size
After reaching its max size everyone inside will have their healing disabled for a few seconds and will be chained to the ground
Archangel Michael
Poking Class
You can go through walls while using Flight.
Do damage to enemies that are looking at you while using the ability
After a short timer everyone under the sky and not in a building (except you) will receive massive damage. People in cover will receive small damage
Mercy
▼
Jeanne d'arc
Anything as long as you get your ULT before your enemy kills you
Dash in the direction you are looking
Attach yourself to the back of an Ally, while attached you can fire your pistol and both you and the Ally take 20% less damage
You dettach if the Ally dies or stops existing
Your punches transfer 10% ULT charge from enemy to you each time
While ultimate active you will be immortal and absorb all damage directed towards you
If attached to an Ally you also absorb and heal his damage taken and add it to your ULT
Press Ultimate again to release the absorbed damage in a small area around you
The ultimate has a max duration of 15s after which the damage will be automatically released around you
Pharah
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Ishtar
Poking Class
Press or hold the button to fly in the direction you are looking
Very big speed boost
Create a nuclear explosion in the area you are looking at. Explosion has a few seconds and a visual effect before activating
Everyone inside the area will die except you
Mei
▼
Marie Antoinette
Poking Class
Holding Primary Fire while crouching will make you start flying in the direction you are looking
Teleport on the back of an enemy around you. You will stick to their back until you press the button again OR they crouch
Enemy selected will start walking towards you, if he stares at you for 1-2 seconds the effect is cleansed. The enemy will see a bar on top of your head that fills up the more he looks at you
Create an expanding (blue) sphere on your position. All enemies still inside it (13m range) after casting is finished will be Frozen for 6s
Mahito
Ambusher Class
Activate transfiguration mode. Punching enemies in this state will transform them into wrecking-ball with smaller life for 5 seconds, they will go back to the hero they were before after that
Become a Transfigured rein with very big damage and speed. You change back when you go in the spawn room
Your FireStrike will transfigure enemies
Your EarthShatter doesn't stun but kills enemies hit by it that are on the ground
Surtr
Poking Class
The iceicles you fire are hitscan, have bigger damage and penetrate armor. Your beam is only active in Drone mode
Get pushed upwards and then slam into the ground doing massive damage around you
Become a Drone that spits fire. You will leave behind a mei clone that is your original body, if the clone dies you will also die.
You can cancel the ultimate at any time and be teleported inside your body
If you die in Drone form and your clone is still alive you will also be teleported back to your body
Tracer
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Ted Kazynsky
Poking Class
Punch enemies to mark them
Damage and root all marked enemies for a second
Explode all marked targets doing massive damage
Split-Stream
Duelist Class
Activate the ability to start taking damage over time and receive a speed boost, you can turn off the ability to stop the speed boost and damage over time
Killing enemies heals your allies, gives 15% ULT charge and give the unkillable status for 2s
Spawn 3 other tracer clones of yourself that look exactly identical to you, you will all be frozen and start looking in a random direction.
If the enemy kills a clone they instantly die, if they don't kill anyone at the end of the ultimate (around 7s) all clones explode doing around 1000dmg in a 30m range
If the enemy correctly guesses and kills you the ultimate stops and clones despawn
D.Va
▼
Kazuhiko Nagata
Poking Class
Start healing over-time, receive lower gravity and invisible for a few seconds
You are faster and cannot receive damage for a few seconds
Start charging a dash. Everyone hit by the dash will be killed instantly
Doomfist
▼
Hassan of the Great Hand
Poking Class
Punching the enemy from behind will give them a bleeding effect and give you ultimate charge
Become invisible and faster for a few seconds (can't punch while active)
Dash towards the closest enemy to crosshair and slash him (if an enemy exists)
Activate a marking mode. Punch an enemy with Rocket Punch to mark him
Press the Ultimate again while still active to kill him
Quetzalcoatl
Ambusher Class
Omnidirectional dash (like tracer blink) with 3s cooldown
Enemies hit are stunned for a second
Speed boost and lower gravity
Meteor strike kills all enemies hit by it.
Tamamo Cat
Poking Class
While charging the Rocket Punch you move very fast. The Rocket Punch is also very fast
Become invincible for a few seconds after hitting an enemy
Toggle Defense Mode ON or OFF
You only receive 0.1% damage wwhen Defense Mode active but cannot move or attack
Ability ends when you press the button again or you are killed. Until then all damage pushes you
Activate strong punch mode. While active your Rocket Punch will do 50% of Max Life of the enemy hit as damage
Can be used twice on each ult activation
Shinji Hakari
Ambusher Class
When pressing you have a 50% chance of either losing 50% of your current HP or getting infinite healing for 6 seconds
A random player in the match (including you) will be instantly killed. It targets only living players outside of the spawnroom. You can't use the Ultimate while in the spawnroom
Baptiste
▼
Jehsus Chrust
Tanking Class
Normal healing
Give yourself 750 armor that lasts around 4 seconds
Pressing the button will select a player to protect (closest to crosshair, ignoring range or LoS). You and this player will share the damage he takes and he will share the healing you receive.
Ability ends when the protected player HP goes under 5% of his Max Health and the link between players will be broken. Ability will have to be casted again on another person.
Pressing the Ultimate button again while still protecting a player will give him temporary invincibility and a big healing boost
If you are the last player alive the ultimate will instead give yourself an extreme damage and speed boost that ends after 8 seconds or when you are stunned (or Ultimate disabled)
Starlin
Poking Class
Start absorbing life from everyone around you
Release the damage collected (you absorb damage by doing damage) around you and also use it as healing around yourself
While the Ultimate is active you will do damage to everyone you are looking at (in LoS) ignoring teams
Copy-Cat
Support Class
Create a Paralysis Sphere on your position that activates after 1 second delay. Enemies that go through it will receive the Crippled effect (disables all buttons) and the Rooted status until the Sphere ability is over (+1second of the root and 5s of Crippled);
Copy the Hero of the first Player(All Teams) in LoS and FoV and then start using his Ultimate. This effect lasts for Ultimate duration +2s or a minimum of 10s (for heroes like Winston, Ghandi Ram or Junker Queen);
Moira Part 1
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Medea
Mobility Class
You dash forward, cooldown is around 3s.
Shoot a small barrage of orbs (holding Primary Fire will transform it into a healing barrage)
Start absorbing damage that will be released in a projectile after ability ends or when the button is pressed again
While absorbing damage you heal 50% of it
Beam of energy that does massive damage but while using Ultimate you take Double Damage
Vlad Tepes
Mobility Class
Jump higher, lower gravity
Vampire speed, 300km/h while dashing
Steal a percentage of the ultimate charge of enemies attacking you
While absorbing damage you heal 50% of it
Create a slow floating orb that does massive damage to everyone around it, ignoring teams. You aren't damaged by it
Salome
Mobility Class
Teleport switch location with the closest player to your crosshair in LoS
Conditions for the teleport are: Distance to the player shorter than 60m or his altitude higher than 5m
Create an area around you that makes you invincible inside and damages enemies that stay inside it
Create a Black Hole on crosshair that kills everything that gets inside the center, including your team and yourself
Moira Part 2
▼
Paracelsus von Hohenheim
Mobility Class
Shoot a laser explosion before dashing. The more ULT charge you have, the more damage it does
Create a sphere that moves and captures enemies inside it. The sphere does damage if it hits a wall when the sphere reaches the destination or is cancelled
Ability will be cancelled when you move, are moved or you taking damage
Casting it while already DEAD but with 100% ULT charge will create a ball that cannot be cancelled until it reaches the destination - uses entire ULT to cast
Create an Energy Tsunami that damages everyone that gets hit by it. It increases in size until Ultimate is over.
Players that get out of the sphere and get hit by it again will be damaged by it again
Zenyatta
▼
Adrumf Himler
Mobility Class
Healing an ally with the orb will give them 500 temporary armor (5 seconds)
While ability active (around 4s after pressing the button) any enemy LOOKING AT YOU that you deal damage to will start looking in a random position
Transcendence now does big AoE damage
Ereshkigal
Mobility Class
Closest visible enemy to crosshair will be slowed and start levitating
Start charging an orb barrage. Every hit on an enemy steals a percentage of his ULT charge
Create a prison on crosshair position that slowly shrinks in size. Enemies trying to escape from inside will be frozen, damaged and pushed back
Tristan
Mobility Class
Your Ab1, Ab2 and Sec. Fire require Melody Resource to be used. You have a HUD Bar showing it
Secondary Fire shoots an orb barrage no charging needed, uses 30 Melody Resource
Hiting enemies with Primary Fire generates Melody Resource
Use all of your Melody Resource as a percentage heal for your life. You press button at 40% resource it will make your life Health + 40% of max life.
(HOLD BUTTON) You will give healing to allies (including yourself) around you in a very big range with line of sight while also generating Melody Resource every second. You are frozen while using the ability
Anybody (except you) that moves will receive massive damage. Effect is Global until ULT ends. You cannot attack or move while Ultimate is active
Ozymandias
Mobility Class
(HOLD Button) Start charging a laser. The more you charge, the more damage you will do after you stop holding the button.
Create a Defensive Orb that will stay above your head until itself or you die
The Orb does damage to any enemy around you in a short radius
Become immobile while using Ultimate, creating a massive tower damage from you as the center. It does damage to allies too
Symmetra
▼
Gilles de Rais
Mobility Class
Normal turrets
Create 4 areas that damage enemies that walk inside them
Area damage will become normal only after all 4 of them are fully set up
Press the ability again after setup is over to explode all of them and do extra damage (ability ends)
Create an area around yourself that does massive damage to players and spins them in circles
Donald Drump
Mobility Class
Create a turret on crosshair position. This can also be placed on walls or in the sky
Primary Fire to shoot lasers while in Turret
Turret also has a symmetra clone inside of it, if she dies your ability enters a >10s cooldown
Pressing the ability again will cancel the turret. When another turret is spawned Symmetra will go back to the HP she had when you previously disabled the ability
Shoot a stunning beam while in Turret
Activating Ultimate in Turret mode will double your firerate until Ultimate is over
Activating Ultimate OUTSIDE of Turret mode will create a giant wall that blocks enemies from walking through it
Gordon Freeman
Mobility Class
Start floating through walls like in Garry's mod
If enemy hit by projectile that enemy is kidnapped by you and forced to float in front of you, Primary Fire to throw them away. Taking damage forces you to release them
Create an anti-air area that damages and pushes down any enemy that is jumping or in the air inside it
Allies are only pushed down, not rooted or damaged inside it
Damage all enemies in LoS and cancel their Ultimates (works like a Star Wars Force Push)
Pushed Enemies will have 0 gravity and won't be able to move for 4s
Sherlock Holmes
Ambusher Class
Enemy hit by projectile gets his mouse sensitivity reduced to 10% for a few seconds
If an enemy was hit by the ability he takes some damage over time and youd also start getting healed over-time
You shoot 3 homing healing projectiles towards the closest visible ally to your crosshair
All players around you are crippled for 7 seconds. Crippled players are hacked, their cooldown becomes 15s, they can't shoot or melee and their ULT charge goes to 0.
Brigitte
▼
Medusa
Mobility Class
Start holding shield. All enemies that you look at and are looking back at you when you stop holding shield will be frozen for a few seconds. You and the frozen enemy take a lot less damage while
Enemies next to the whip shot will be ignited
Hitting the enemy hit the whip shot also roots them and increases their cooldowns with 5 seconds more
Heal allies, removes anti-healing curse, healthpack-denied curse and chain on the ground stuns on ally healed
Start flying 20 meters above ground. Press Primary Fire to land on the location you are aiming at and do damage to everyone around it
Mash Kyrielight
Mobility Class
Has a much longer range and does more damage
Holding up the shield makes you take only 10% (instead of 70%) of all damage
Damage and push away from you enemies that are VERY close to you
Allies healed by this will damage enemies very close to them
Everyone around you will become invincible for 5 seconds after activating ULT
Whip shot will also have constant 0 cooldown and every hit will root the enemy for 2 seconds
Astolfo
Mobility Class
Kills increase your MaxHP by 30
You will fly in the direction you are shooting your whip at if you are jumping while doing so
Use one charge to receive a boost in damage, speed and get healed for a few seconds
Every charge usage will reduce your Max HP by 20 to a minimum of 240
Your next two hits (Ability 1 or Primary Fire) do 50% of MaxHp of Enemy hit as NULL damage
Saint Lucia
Mobility Class
Give 750 armor to all allies in LoS. The armor goes away a few seconds after you stop holding your shield
Push enemies back and start healing yourself
Link to an ally. Health of ally linked to you cannot go under 1HP. Ability is broken when one of you die, you activate ULT or ally is out of LoS. Link connects back to the ally after 4s if he is in LoS again
You and ally also receive ULT charge/second while linked
ULT generation for your ally stops when his ULT charge reaches 55%
Become a giant woman with huge damage dealt and damage resistence
Hannibal Barca
Ambusher Class
Killing enemies disables your abilities one by one but gives you a +20% speed Buff and +30% DMG buff (until you respawn, they stack) after each one. Max level is 5 so +100% speed and +150% damage dealt at MaxLevel.
Hitting the enemy gives him poison, poisoned-healthpack efffect and heals you
(Uses all 3 charges) shoot a sphere that chains the enemy to the ground
You receive Unkillable status and infinite healing for 4 seconds (this healing is special and can't be reversed)
Reinhardt part 1
▼
Hercules
Mobility Class
Resurrect as long as you have extra lives
You get an extra life on spawn
Become faster and deal more damage for a few seconds
Its normal
Go back to full HP and gain +1 lives to a maximum of 12 stored
Iskandar
Mobility Class
Fly in the direction you are looking
Start healing yourself, move slower and cancel animations of enemies around you while ability is active
Enemies hit by it will be pulled towards you at a speed that scales with distance to target (further away = faster towards you)
Start walking only-forward. Deal damage, knockdown and push towards your direction any enemies that get in front of you
Frankenstein
Mobility Class
You do 50% of the enemy player ultimate charge as bonus damage (100% = +50dmg hammer)
Your hammer has lifesteal
You give 2% ULT charge/second to allies next to you
Press to Toggle ON/OFF. Drains ~3% ULT charge a second to heal yourself over time
Discharge your ULT charge as damage (scales with ULT charge) in the area around you. Uses your entire ULT charge.
Roots enemies hit to the ground for 2 seconds
Start a self-destruction that kills everyone around you, including you. If you die while casting the explosion won't happen after. You remove unkillable status of enemies around you right before exploding
Genghis Korn
Mobility Class
Become smaller or bigger. Small makes you very fast but do little damage and take a lot of damage. Big makes you slow but take a lot less damage and deal a lot more
Firestrike speed depends on your size, same with it's damage
Start charging an area. Enemies inside it when it ends will be made smaller, slower and take a lot more damage. You can press Ult while charging it to activate it sooner than max size
Avicebron
Ambusher Class
Select the Farthest Rein minion to you and order him to move to your mouse location. First seconds Rein will do a spinning attack around him.
Teleport the furthest away Rein minion to you
Create a Rein minions (limit is around 20, the max total bots that can be spawn in a match)
Spawning another Rein Minion instantly makes you 100% HP
The Rein minions do a lot of damage and will start moving towards the attacker and attack him
Pressing the ULT button without having 100% will make the selected minion shoot a firestrike that grabs an enemy to him
Reinhardt part 2
▼
Mahoraga
Dueling Class
Enemies hit by the Hammer receive 2s of healing-denied effect
Adapt to +15% of the damage of the selected enemy in LoS and FoV.
Doesn't have a limit to stack but it will get reset after the ULT if the player selected was the same as this one
Enemies hit receive +5 seconds on their ability cooldowns
You will adapt instantly to +100% of the selected enemy in LoS and FoV damage. All damage comming from him will be reduced by this percentage until you go back in the spawn room. Can be used on different people for different damage negation values, all of them stack differently
When you've adapted more than 100% to an enemy his damage starts healing you
After the ULT ends the selected enemy percentage will be reseted to 35%
Orisa
▼
Charles de Gaulle
Mobility Class
Create an area that pushes enemies away if they try to go through it
Create a mine under you that damages, stuns and pushes away enemies if they step on it
Create an area that moves with you that you can push enemies in a corner or off the map with
Marcus Aurelius
Tanking Class
You can not be killed through normal ways. Only jumping off the map will
(PRESS) To start using your own life to heal the allies around you
Freeze enemies hit
Players around you are chained to you for a few seconds and you receive 5 seconds of +50% damage
Hanzo Part 1
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Emyia
Mobility Class
Activate a shield that absorbs damage for you. Shield depletes over time if active. Pressing the button again will remove the shield and stop the depletion.
Shield recharges back to max HP only after it gets destroyed and used again
Shoot one arrow that stuns and damages the enemies around it
Create an area on you, trapping all enemies around you inside it
HOLD Primary Fire to Shoot laser beams while Ultimate is active
Gilgamesh
Mobility Class
Chain enemies around you to the ground
HOLD to start shooting lasers. Float while shooting them. You do more damage if the lasers hit the body instead of the ground next to the target. Shooting the lasers uses Ult charge
Ability stops when you're out of Ult charge and then you are given 30% for your next shooting session
Destroy everyone in the area you are aiming at, you are given 2000 armor after Ultimate has been used
Chiron
Mobility Class
Shoot a homing arrow towards a marked enemy in LoS
Damage an enemy first to mark him
Arrows hack enemies
Shoot a homing arrow towards the first visible enemy to your crosshair and then bounces to any other enemy in range around him. Can bounce on death bodies towards living players and back.
Hide in cover to not be targeted
Atalanta
Mobility Class
Shoot enemies with arrows to slow them down
Mark an enemy you see. After he will be seen through the walls for around 10s
Slow down the marked enemy if he is on the ground, push him down and root him if he was in the air
Create a meteor shower on the area you are aiming at
Chen Gong
Mobility Class
Push far away enemies that are close AND in front of you
Create a double water-tower on crosshair that pushes upwards and does damage to enemies inside it
You can press it again faster to have the second tower activate sooner
Create a fast, bouncing projectile that does a lot of damage and pushes back the first enemy hit
The damage of the orb is also spread 3m around the victim
Hanzo Part 2
▼
Tawara Tōta
Mobility Class
Start a short punching barrage (no animation, you do damage in front of you because blizzard removed the quick melee feature thanks blizzard)
Hit enemies to push them up and away from you and to receive 150 temporary armor for each storm arrow hit.
One shot Dragon. You become intangible for 3s after every tick of damage from the dragon. Dragon removes unkillable status before killing the enemy.
Nikola Tesla
Ambusher Class
You steal 4% ULT charge / tick of damage to enemies for any of your damage dealt stuff
Create an area on your position that shoots lightning at enemies that go close to your blue orb
Shoot 6 electricity arcs that do a lot more damage if you aim them directly at the enemy
Start floating in the air and shoot electricity bolts at enemies in Line of Sight, no range limit
Lúcio
▼
Amadeus Mozart
Mobility Class
Make you and your allies next to you very fast for a short time
Give a big healing burst to allies next to you
Create an area on your crosshair that damages enemies inside it, slows them down and makes them take a lot more damage while inside it
Cassidy
▼
Billy the Kid
Ambusher Class
Headshots do 1/5 of Max HP of enemy hit and give you more Ultimate charge
Freeze all enemies very close and around you
Start using anti-armor bullets. Enemies hit that still have armor on them will take 1/12 MaxHp as damage
(Only) First enemy hit dies, there is no loading needed, you can quickdraw it
Abigail Williams
Poking Class
Headshots cancel enemy Ultimates, root the enemy for 0.1 seconds and push the enemy upwards
Bodyshots heal you
Escape any stun, receive smaller gravity and a short speed boost
Create a trap on crosshair. Enemies moving through it will be stuck in the middle until it's over. Pressing the button again will cancel the ability and restart the cooldown
All players that get close to you will get a 3s damage over time effect that stacks forever as long as you are next to them
You cannot use your dash while ULT active if ULT was activated before the dash
Reaper
▼
Solomon
Poking Class
Omnidirectional dash (like tracer blink) with 3s cooldown
Create a Solomon Pillar. You can spawn a maximum of 6 Pillars. Each Pillar will generate Ult charge and 10HP for you every second. Max ULT Charge Farming is 36% ULT every second.
All of the solomon pillars disappear when you die
Very fast Death blossom with damage over time that stacks each time you damage them with the Ultimate
Charles-Henri Sanson
Duelist Class
60% higher lifeSteal on enemies
Select the closest teammate to reticle. You will start transfering your HP to give him as healing over time. Ability ends when you press again to stop it or when one of you die
Create a reaper clone on your location. If a player kills the clone he will be frozen for 3 seconds
Switch your HP with the closest enemy to reticle you are aiming at in FoV and LoS
Ashe
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Nobunaga
Mobility Class
After a very short delay start flying in the direction you are looking
Shoot 5 slow-moving homing rockets that do massive damage
Create an area around you that cancels Ultimates of enemies inside it, hacks and ignites them
Xuanzang Sanzang
Mobility Class
Hold crouch and jump in the same time to dash forward
Pull enemies around you to you and root them for a few seconds
You punch enemies away and you get speed and damage resistence buffs
Shoot an orb that heals and removes all curses of the allies it hits while also giving you 4 seconds of very fast punching
Caster Gilgamesh
Mobility Class
Create a lightning storm on crosshair position, it damages allies
Shoot 3 magic, fast projectiles forward
Create a Projectile Rain on a big location you are aiming at that does massive damage to both enemies and allies (ignoring you).
William Tell
Mobility Class
Start grappling towards a location (under 36m). Press again to cancel
Create a trap at your legs that stuns the enemy and does big damage after he moves through it
You can press the button again to cancel it sooner and restart cooldown
Start aiming with your gun and charging a railgun. Shooting or stopping the aim animation will shoot the railgun projectile (maximum of 750dmg ignoring damage modifications)
It does a lot more damage if you are aiming directly at the enemy.
Soldier: 76 Part 1
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Cu Chulainn
Mobility Class
Damage the enemy for a 1/4 of his Max HP as damage and remove 15% of his Ultimate charge
Dash in the direction you are looking
Remove most curses, become invincible for a few seconds and heal yourself
Start charging your rockets. After the charging is over you can shoot your Helix Rockets
First person hit by the rockets will be killed after 1 second (including yourself)
Achilles
Mobility Class
Makes your maxHP only a third of the normal one but gives you infinite healing (can be reversed) for 4 seconds, then your maxHP goes back to normal
Shoot 2 Helix Rockets that do more damage and stun the enemy
Start flying in the direction you are looking at and through walls. You will damage the first enemy you come in contact with
Diarmuid Ua Duibhne
Poking Class
The Poison rockets will start a permanent poison on the enemy hit (or until them or you die) that stacks forever
The Penetration effect will remove all invincible stats but Unkillable (the one where the enemy can't go under 1 HP)
Switch the Helix Rockets mode from Penetration to Poison and back
Knockdown, push away, damage and remove all invincible stats (including Unkillable) from the enemies around you
Gives you 30 healing / second for 3 seconds. Healing given / second is multiplied by the number of players you hit with ability
All enemies around you will receive an anti-healing effect and Double Damage Received (120%) until ULT cancelled (8s duration)
Ultimate also gives him Unkillable status for a duration of 1.25s * people hit by ultimate
Leonidas
Mobility Class
(HOLD BUTTON) The lower your HP is, the faster you will Punch (damage in front of you since they removed the fast punching, pretend you are punching fast, firerate and range are the same as before)
Do a short dash forward that damages and knocks-down and backwards enemies you dash through
Pull out your Shield, you receive only 35% of damage while ability active but you cannot Punch. You can dash while using the Shield
You and the allies very close to you have 8 seconds of Unkillable status (can't go under 1hp)
Receive +80% Speed Boost while ULT active
Karna
Mobility Class
Slowdown enemies hit by the rocket
Start hovering above ground, you also receive a slight speed boost
Start shooting a laser beam
Create a giant sphere that will go up and then to the area you are targeting with your mouse, hitting the ground and doing massive damage to all players inside it
Soldier 76: Part 2
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Shakespeare
Mobility Class
Command the clone to start shooting at the enemy you are pointing at (Double tap on an enemy to switch target)
Create a clone that traps inside it the first enemy that goes in it's range (including through walls or floors)
Select an enemy through walls. First you fully heal then both you and the enemy will be poisoned (about 30s of your max-life as damage percentage) and receive the anti-healing status. The person that survives it will be fully healed
Experiment (placeholder name)
Mobility Class
All sources of healing are multiplied for you several times
Allies (including yourself) healed by the biotic field have their life frozen in place while inside (as long as the incoming damage is not bigger than their max health).
Enemies hit by visor are greatly slowed down and you have big lifesteal on your bullets
Ana
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Simo Häyhä
Mobility Class
Hit an enemy to freeze him, push both of you upwards and then receive a short speed boost
Create an area on your position that makes you invisible while inside.
The area will damage and steal ultimate charge from enemies that get inside
Your next bullet is a one shot
Robin Hood
Mobility Class
Enemy hit is hacked and ignited for 5 seconds (enemies with bigger ULT are damaged longer time)
His ability cooldowns are both increased with 5 seconds each
Enemies hit are hacked and ignited for 3 seconds
After a short casting animation explode the area you were aiming at and also ignite everyone caught in the explosion
The explosion will also heal your allies inside it
Semiramis
Mobility Class
Shoot a projectile that explodes dealing damage to an enemy and giving him the 'healing-denied' status for 3.5 seconds
For a few seconds you can go through walls
You take a lot less damage for 3 seconds
Start floating upwards. Press Primary fire or Jump to start shooting a laser while floating in the area you stopped
Laser damage also gives the 3.5 anti-healing effect
Sigma
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Albert Einstein
Mobility Class
Slowdown time. While time is slowed you become very fast and all your damage is multiplied
The rock will push the enemy far away and then straight down
Enemies around you will be damaged and pushed away in the direction you are looking at, you also remove their unkillable status
Their gravity will also become 0 for a few seconds
The Old Man of the Mountain
Mobility Class
You move very fast, have bigger punching damage and your punches knockdown enemies and push them away. Moving uses a resource bar, ability ends when your resource bar is empty or you manually disable the ability
Enemies hit will take damage for a few seconds
Everyone damaged by the ult will become 1HP after hitting the ground
They regain their normal Max HP after a few seconds
Sombra
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Houdini
Poking Class
Create a clone. If you die and the clone is still alive you will be respawned in the body of the clone
Escape any stun, no cooldown
Explode the clone doing damage to everyone around it and making their sensitivity 10.000 for a few seconds
You obviously, need a clone active first BEFORE trying to explode it
Junji Ito
Poking Class
You deal extra damage depending if the enemy has a lot of kills. SMG Dmg * [(His Kills - Your kills) / 2]
Get inside the body of the first enemy in LoS and FoV. While inside the enemy will receive damage over time that ends when your ultimate stops or you manually cancel it
All damage while inside him will be healed and hurt your target. You can press the button again to eject this form
Widowmaker
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L.M.Pavlichenko
Poking Class
Grapple into a surface, you will remain there until stunned or press the button again to release yourself from the location
All enemies hit by the mine will be knocked-down for a few seconds
Enemies will have purple outlines visible through the walls
Your normal damage is doubled, headshots stun the enemy and venom mine will insta-kill the enemy if the Ultimate is active
Bastion
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Alfried Krupp von Bohlen
Mobility Class
Take less damage while in minigun form
Your life doesn't go under 1 HP for 3 seconds
Start charging a railgun, after charge is at 100% you can start moving again. Shoot your gun to fire the railgun cannon
Lancelot
Mobility Class
You become faster, all enemies that damage you in this state will have their speed slowed
Start reversing damage for 3 seconds
You will start spamming bastion grenades for a few seconds
Bounty Hunter
Ambusher Class
Mark an enemy player in LoS and FoV as a bounty. Bounty Player receives extra damage (currently 50% more).
The enemy is marked with a Downwards Red Icon and a zenyatta discord orb effect.
Effect is removed from the enemy if he breaks Line Of Sight
Receive extra armor on your body (currently 300) and reverse damage for the duration of the Ultimate
Every tick of damage you receive reverses back 45 damage
Ramattra
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Gahandhi
Poking Class
Your gun projectiles are much faster
Punches do more damage and make you invincible for a few seconds
Damage from the Ultimate is multiplied and transformed into healing for yourself
Marie Curista
Ambusher Class
Cursing an enemy will give you healing, damage them over-time for around 120hp and slow their speed with 30% for 3 seconds
After 3 ticks of damage the enemy will get the Cursed effect (Punching, Nemesis punching or Ult damage)
Instantly give a player in your LoS and FoV the curse effect
You create a Ramattra clone that follows you above your head. While the clone is alive you get infinite healing per second, 80% damage boost and everyone inside your area gets the healing-denied effect
Hyakunosuke Ogata
Poking Class
Your gun projectiles are much faster
Create a forward-moving Carpet Bombing attack that does a lot of damage
Damage and stun for 6s all enemies where you are looking through walls (only works on enemies you are looking at but your Line of Sight is BLOCKED by an object - like a box or a wall, or a Shield
Zarya
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Ivan the Terrible
Tanking Class
Damage enemies to steal ULT charge and heal yourself
Energy grenades also root the targets
Create a Zarya clone on your location, if either of you survive for 10 seconds you will be resurrected and receive unlimited healing and 6x damage for another 6.5 seconds
Choso
Tanking Class
Punching enemies does a lot more damage and heals you
Your abilities use your Health as resource while active
(HOLD) Start shooting an aimbot laser towards the first enemy in LoS and FoV that stops when you stop holding the button or the selected enemy hides
You cannot move while using the ability
Deal moderate damage around you and give a lot of healing to teammates (excluding yourself) in the area
When the ability stops ALL damage over-time applied to you is also stopped, works on enemy ULTs too
For about 8 seconds your MaxHP is increased with 45% and your abilities won't use your HP while ULT active and cooldown for abilities are only 1s long between uses (while ULT active)
Winston
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Jack and Hyde
Poking Class
Your long range shots will heal you based on damage done
Your Primary Fire does 1/8 HP of enemy as True Damage per second
You have a passive 13m aura around you that slows enemies for around 20% and makes them unable to jump for 3 seconds while inside it (loops every 3 seconds)
Allies are only receive the no-spaceBar effect.
The more enemies are around you, the bigger the damage resistence to them you will have. 70%(base) - (15 * number of enemies around you in 16m range)
Your punches do 150dmg and steal 1/5 of the enemies ULT charge.
Torbjörn
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Winston ChurchHill
Tanking Class
Your life cannot go under 1 HP while active
You cannot attack but the Turret does a lot more damage and both of you take a lot less
Higurama
Ambusher Class
Hammer does a lot more damage and pushes people
You can only die from your own ULT, falling or melee
Rock, Paper, Scissors (primary fire, secondary fire or melee) first enemy in LoS and FoV. Loser of Rock, Paper, Scissors dies
Sojourn
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L.H. Osvald
Ambusher Class
You are invincible and heal while dashing
Chain the enemies to the ground
Rain a barrage of rockets from your position that follow enemy players and do damage if they explode near them
Kiriko
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Popa Francesco
Duelist Class
Teleport to allies much further away, AND/OR receive a short speed boost (if normally pressing the button, 3s cooldown)
Heal your allies and give them +15% Ult charge
Slow-down time for a very short period after pressing the button. Your first Kunai thrown will kill the enemy IF it was a Headshot. Has a 50% chance of getting the ULT back when throwing the Kunai
Kento Nanami
Duelist Class
People in range between 3 and 7m take 3 TIMES the normal damage. The range is indicated with visual effects
This effect applies only if Nanami has more than 30% ULT charge, it uses 30% ULT for one Crit Shot (in that range)
You do 35 damage multiplied by the difference in Team Score. Difference only counts if the enemy team score is bigger than yours
Heal allies, removes anti-healing curse, healthpack-denied curse and chain on the ground stuns on ally healed
Junkrat
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Osmama Bindalen
Ambusher Class
Projectiles have 0 knockback
Enemies hit will receive fall damage after landing (yourself and junkrat enemies are not affected by this)
Enemies hit by the trap will have their HP divided into 2
The Floor is NOT Lava. The Sky and Jumping are Lava and damage you while doing so
Junker Queen
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Jeffen Einstein
Tanking Class
You get a lot more healing from it
You are very fast while slashing with the ability
Receive a huge amount of healing per second for 6 seconds after hitting an enemy with it
Wrecking Ball
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Bunny Musoulini
Tanking Class
Your damage ignites enemies for a few seconds
While your ability is active you heal damage from enemies depending on their distance from you. Under 5m they heal you, under 10m their damage gets fully negated, beyond 10 its only reduced.
After activating the ability your life cannot go under 1 HP for 3 seconds
Spawn 45 bouncing mines on your location
Lifeweaver
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Merlin
Annoying person that will survive 4 Noble Phantasms, 3 Reality Marbles, 2 Domain Expansions and 1 Bankai before finally dying
Invisible for a few seconds after activating
Memorise the HP of all players in the match, after 6 seconds the HP of everyone will be reverted to the initial value
Enemies that died after the ability was activated will be resurrected, enemies that resurrected after this will not be affected (only their HP changed)
All living players from your team will receive healing, a speed boost for 3 seconds and +30% Ult charge.
Their Max HP will also be increased by 13% (doesn't scale) every time you use the Ultimate (this extra life can be removed)
Ultimate also removes the healing-denied, healing reversed or crippled effects from your entire team (most debuffs in the game actually)
Queen Elizabeth II
Ambusher Class
Enemies you damage will have their Healthpacks denied. After an enemy will try to heal using one he will be damaged by you (around 150dmg)
Select an enemy in FoV and LoS. He will have his movement inverted for a few seconds and he will have his healing denied
All living enemies (not in the spawnroom) will have all healing inverted into Damage
All enemies will also have their movement inverted to the right (instead of Backwards like Ability 2)
All healing received while ULT active will be transformed into damage and multiplied a few times over
Illari
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Cuauhtémoc
Duelist Class
Your gun does a lot more damage
Select the closest enemy to crosshair in LoS. Both you and him will only be taking damage from each other until ability is manually cancelled or one of you Dies (or goes back to spawn)
Kill the player you are dueling to receive 3s of unlimited healing
You and your selected target can still damage everyone
Select a location in which to create an explosion with massive damage after a short casting time (enemies around the location will also be damaged in the casting animation)
Leonardo da Vinci
Duelist Class
Your gun fires extra projectiles that explode when they fly past an enemy
You make the ally you are healing invincible while healing him with alt-fire
The more enemies are around you, the less total damage you take
This patch has it set on -20% damage received with each extra enemy around you in an area of 10m (doesn't matter if behind walls)
Mauga
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Maui
Tanking Class
Enemies hit get 2s root, +2s cooldown on their abilities and have their active animations and Ultimates cancelled
100% lifesteal for yourself while active
Your life cannot go under 1 HP while active
LeBron James
Tanking Class
All burst damage over 50dmg is negated and healed. Only damage under 50 actually hurts him. If he dies from a damaging ability over 50 he instantly resurrects after
Select enemy player in LoS and FoV. You will start controlling the movements and camera of the enemy player. While ULT active you have the Invincible status.
ULT can't be cancelled (lasts 8s at the moment).
Venture
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HP Lovecraft 2
Ambusher Class
You are unkillable at the start of the animation and can also travel through walls while using the ability
Enemies hit by the exit from the ground will die if their Health is 1/3 or smaller than their MaxLife
Ultimate also roots enemies for about a second when hit
Juno
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Al-Khwarizmi
Ambusher Class
Shoot enemies to start marking them with damage, the mark can be seen through walls for 10s or until you press your Hyper Ring ability. The mark timer resets for each individual enemy again when you shoot them.
Pressing Hyper Ring ability or automatically after 10s you deal the damage marked on enemies
Enemies hit become much slower for a few seconds
Negate damage received while ULT active, damage received will be passed back to the attackers as Marked Damage that you can trigger
Hazard
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Napoleon Bonaparte
short temper
Is very short
Killing enemies with Violent Leap or Melee will increase your Max Life
Push enemies backward while blocking
Enemies that touch the wall become knocked-down for a few seconds
Create a Toxic Gas area on the location you are aiming at that does damage to All players (excluding you) - NULL damage - and the damage of the poison stacks while inside the area and increases with ULT active duration too (max damage per second given by the area is reached at 3.5s from the activation)
Freja
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Theodore Roosevelt
Ambusher
Your big arrows have a bleeding effect
PASSIVE: While crouching you are invisible but can't attack.
This ability shares cooldown with Ability 2, using this one puts that one into cooldown and you also need Ab2 to be on zero cooldown to use this PASSIVE
Instantly teleport enemies hit by your ult BACK TO THEIR SPAWN ROOM
Wuyang
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Eshu-Elegbara
Ambusher
Punching enemies pushes them away and heals you
Enemies hit by the wave are slowed down
Your ultimate does ENEMY ULT CHARGE as damage, if enemy is 80% ULT CHARGE when hit by your ultimate he will receive 80% of his MAXHP as damage dealt into him AND his ultimate charged will dissapear
Vendetta
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Gawain
Ambusher
Blocking damage with your shield-blade will parry it and you will receive healing for a few seconds
Apply the crippled effect onto enemies hit by your ULT
Jetpack Cat
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David
Ambusher Class
Enemies around you will be damaged and rooted
You are invincible for a second after using the ability
Enemies hit by your ULT will instantly become 10% of their MaxLife HP
Mizuki
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Giulia Tofana
Duelist Class
Steal 6% of enemy MaxHealth when damaging enemies (you also receive some healing). Each enemy has a timer that resets after 10s that will give your stolen MaxHealth back to them. Attacking them extends the timer.
Enemy hit will have his healing denied for a few seconds
While damaged inside the Ultimate area you and allies receive extra healing and do damage around yourselves, the damage from you or from around your teammates also steals for yourself MaxHealth from the enemies hit
Emre
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Kemal Atatürk
Ambusher Class
Enemies cannot damage youa while ULT active, you receive NULL damage over time while ULT active, doing damage or killing enemies heals you back
Domina
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Felix Faust
Mobility Class
Start damaging people in your LineOfSight, ignoring distance. Damage done with the ability gives you a lot of healing. You will stop doing damage and your ability will go on cooldown if you move or are moved.
Enemies damaged by the crystal will be chained to the ground
Enemies hit by the damage of the ultimate will start falling through the ground.
The effect doesn't trigger if they destroy the shield prison before they take the damage from it.
Shion
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Bayonetta
Mobility Class
Phased out, cannot receive direct damage from anybody until dash ends or until your feet touch the ground
Sierra
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Grigori Rasputin
Tank
Freeze-ray, ray cast shot
Has a 2s damage timer. If during those 2 seconds you take more than 150 damage you will receive only 15% of the damage taken for a few seconds and incoming damage will heal you
Ability will not trigger if you are being poked since after 2s it resets
Unlimited ammo and hitscan bullets and extra damage for a few seconds
Anran
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Asclepius
Mobility Class
You have lifesteal on enemies that are on fire
Ability also allows you to fly with it now
Start healing over time for each enemy hit and steal some Ultimate charge from enemies hit by it
Using the Ultimate (alive or dead) will resurrect teammates around you
Other information
About game mechanics
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- Taking Health Packs fully refreshes 30% of both main abilities cooldowns and give you +15% ULT charge.
- All heroes have passive auto-regeneration some seconds after being hit. This regeneration will not restart until all damage over-time has stopped or been removed. - Blizzard actually added this officially LOL
- NULL Damage and Healing with no Healer cannot be reversed back to the caster;
- Game contains abilities that can reverse damage, resurrect, do friendly-fire or even kill yourself. Reverse damage abilities are displayed with the "Echo cloning effect", while invincible effects are shown on players with a "Baptiste-lamp like aura".
Special Debuff Effects:
- Anti-heal effects for Third Person are a Bad Aura Purple and have the normal Ana anti-nade visuals for First Person;
- Healthpack Denied (healthpacks damage you) effect is a reaper wraith form for First Person and Third Person;
- Bastion Mark for extra damage taken is Zenyatta discord orb for both First Person and Third Person;
- Crippled status doesn't let you fire your gun or use any abilities while active;
- Unkillable means you life can't go under 1HP while active;
We have an official discord server where we send messages when a lobby is created, help other players understand the game and discuss changes.
https://discord.com/invite/VKphWxqvj3
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