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maxsumillian

BreakPoint

BreakPoint – by Maxsumillian

A new Overwatch game mode with MOBA-inspired elements designed to deepen strategy and decision-making while keeping the traditional Overwatch feel.

How to play:

  • Each Team has a Core
  • Once you defeat the enemy Core then they enter "last stand"
  • The team In "Last Stand" has respawns disabled and if they all are eliminated then the other team wins the game

Features

  • "Secondary" objectives to capture (gives team buffs)
  • Earning eliminations near base Allows you to steal team buffs if avalible (5 kills on grounds steals a point)
  • Emote to recall back to base
  • respawn timers increase as match lenghens

Buffs & Debuffs
BUFFS
Score
1 = speed buff
2 = dmg buff
3 = health buff
4 = speed buff+
5 = health buff+
6 = samage buff+
7 = 100 armor
8 = 30sec unkillable(lamp effect)
NOTE : while defending base, kills grants temporary oversheilds

DEBUFFS
on death respawn timers +2sec (stacks)
after 30seconds it removes one stack

LAST STAND
No respawns
Double HP

NOTE : Changes have been made and this video was The first original version of the mode

  • Stealing points has been moved to defensive play to counter snowballing
    • also makes defensive play a viable strat
  • General ui and QoL changes have been addded
  • Spawn Camping has been removed in last stand
  • Old code displayed on video

=========================================================================
Also has optinal Hero bans
Version 2.2 – Hero Bans Update
This version integrates a Hero Ban system originally created by:
CactusPuppy and Josbird
Developed for SVB by the Grandeur Hammers
Full credit to them for the original Hero Ban
CODE : HDVGF

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