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hankpecker

Omni-Ball

This code is over 6 months old. The code may have expired and might no longer function.

1 Comments

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Labbed about 3 years ago

I like the concept! I have some suggestions:

  • Make it more obvious who has the Omni-Ball, maybe even attach an Icon onto the player with the Omni-Ball that is visible through walls. Otherwise you can find a good hiding spot and just sit there.
  • Make it more obvious when you get the Omni-Ball, have the Omni-Ball and lose the Omni-Ball, perhaps through sound effects and HUD-text or messages.
  • Disable the default deathmatch scoreboard and scoring system and make your own custom scoreboard with HUD text. Otherwise a player might think they're doing good just because they killed a bunch of guys. You could even display an icon on the scoreboard next to the player who currently has the Omni-Ball.
  • I think the game should end when a player reaches a certain time, rather than letting match time end the game. If a player gets a lot of seconds at the start, there's a possibility no one else will be able to catch up before the match time runs out.
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