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Sakana

Battle Royal(ish)

This code is over 6 months old. The code may have expired and might no longer function.

16 Comments

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bunsomi#1502 8 months ago

Are we able to change the amount of players?

astroshellypeb over 1 year ago *

when i try to do it with bots it just goes to POTG help?
its.. broken

Moth almost 2 years ago

Hello! Just saw a YouTuber play your custom game and wanted to try it out myself so I tried for a bit and got to play a couple of rounds with one random person who joined, but then someone else joined and when the round reset it just kept taking us to the victory screen and then going into a new map just to show us the victory screen again immediately. Idk how to fix it but would like to play more! Just thought I’d let you know here, hope all is well! :-)

Sakana creator almost 2 years ago

Should hopefully be fixed now.

Sakana creator almost 2 years ago

thanks for checking it out and for reporting the problem. I’ve not seen that happen before. Did you use the default settings (battle royale / 3 rounds to win)?

I’m working on a big update that will be finished soon. I’ll see if I can figure it out and release a fix for it along with the update.

Clewster22 almost 2 years ago

Jay3 Played your mode congratz!

https://youtu.be/iwV5hq50ey8?si=HHmR-0JDQXwnfpak

Sakana creator almost 2 years ago

That explains the huge spike in codes copied! Thanks for the link, it was fun to watch :-)

Saydyrya90 about 2 years ago

Sonar that shows location of enemies through walls (pulse every 3s that showws outlines for 1.5s)

weapon mod that makes it so enemy hit starts being affected by fall damage

|| or one time make sens 10k for enemy hit by projectile (custom projectile, very fast)

consumable railgun raycast that goes through walls, damages and slows enemy a bit

(body mod): UnderDog- The less kills you have compared to attacker, the less damage you take from him

nether blade/spartan blade - enemy hit by this melee gets teleported randomly around you and damaged

void area, damages everyone inside including you , also pulls people in the middle while doing it

Sakana creator about 2 years ago

Thanks for your suggestions, I really appreciate it!

I particularly like the railgun consumable. I think that would fit the mode very well.

I also get an idea for a new weapon mod that afflicts “drunk/groggy” status that randomly modify sens and move speed for the duration.

Underdog is interesting, I like the mechanic but is very niche probably. Very strong in som scenarios and very weak in others.

Is there a way to make the sonar work reliably? As far as I know the “force player outline” is a bit bugged.

Saydyrya90 about 2 years ago *

Ah and to make items easier to understand make Item description show when people Double Tap reload to display them (and double tap again to turn them off). Since you have tap+hold for Scoreboard, Press for open chest, double tap works good without being that much of an extra effort. Would go a long way for people engaging more with strategic item use.
You can also make players get a random (or random weak) item after they pickUp their first Hero on the ground. Would guarantee people don't get killed so quick

Sakana creator about 2 years ago

I like the double tap idea, it's probably the best keybind for it. I will very likely implement that in an upcoming version.

Perhaps picking up a hero as Mercy could give some overhealth, to make you a bit more durable without any mods. I don't like the idea of getting a random mod as I want it to be up to the user which mods you pick up though. I also want it to feel good to pick up loot, and if you already have a mod to begin with you will be less incentivised to find new loot.

Saydyrya90 about 2 years ago

Yeah I know the outlines are bugged but sometimes they reset randomly, so you don't have to kill the player to see them. We might have to do some testing to confirm but it might be fixed with setting the target as a variable, making it NULL and again as a player.

Saydyrya90 about 2 years ago

Good mode, make item for 1000% projectile speed or Hitscan gets +15% more DMG 👍 👍 👍

Sakana creator about 2 years ago

Thanks, I’ll definitely try it out! I think it should probably give both effects regardless once implemented.

Had lot’s of fun playing with you guys. ❤️

Saydyrya90 about 2 years ago

I think it should be different so it would give a more even bonus to them. Had lots of fun too, today I'm gonna show you Choso

Sakana creator about 2 years ago

I implemented it as suggested. I haven't played around with the mod much yet though, but it seems promising.

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