Five Nights at King's Row
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Special thanks to Alomare#4788 for the FNAKR thumbnail!
Based on the game Five Nights at Freddy's. One nightguard must fend off incoming animatronics using their cameras and doors.
Nightguard Controls
- Aim at buttons and press primary fire to use them.
- Cameras help the nightguard keep track of the animatronics and also drain the attack power of animatronics if they are not fully charged.
- The white buttons by the doors control the door lights. The door lights reveal animatronics right outside the door. If the nightguard can see an animtronic in the doorway, they need to close the door or the animatronic will be able to attack.
- The red/green buttons by the doors control if the door is open or closed. If the button is red, the door is open, if it is green, then the door is closed.
- The nightguard must manage their power or they will runout before 6AM.
Animatronics
- The animatronics are tasked with killing the nightguard.
- Before they can attack the nightguard, the animatronics must build their attack power.
- To build attack power, animatronics must stand still in line of sight of cameras. However, if the nightguard can see the animatroics on camera, their attack power will start to drain and they may have to move to a new location.
- Once the animatronics have enough attack power, they can approach the nightguard's doors.
- Before the animatronics can attack, they must wait 5 seconds. This gives the nightguard a little time to shut the door.
- If the nightguard shuts the door, the animatronics power will start to drain. Once the attack power reaches 0, the animatronic will be teleported back to their start position.
- If an animatronic is prompted to attack, they will be able to bypass the nightguard's door regardless of if they are open or closed.
| Animatronics | Abilities |
|---|---|
D.Va ![]() |
If D.Va stands in the orange light at her spawn location for 30 seconds, she will be able to charge into the nightguard's office if the door is not closed. |
Mercy ![]() |
There are vent openings scattered around the map that Mercy can use to fast travel. |
Sombra ![]() |
Sombra can hack cameras so the nightguard cannot use them. |
Winston ![]() |
Winston can press interact to use his cloaking ability. He can also use his ultimate to instantly charge his attack power. |
Reaper ![]() |
Reaper can create a teleport point where he is standing that he can recall back to if he is within 40m of it. He can use wraith form to create severe static on cameras that can see him. Reaper has a passive that disables the nearest camera in LOS for very short periods of time giving it a "flickering" effect. |
Bastion ![]() |
Bastion moves 25% faster due to a lack of an exosuit. Bastion is only available if the main animatronics are currently taken |






33 Comments
Hi! I modified your mode a bit to make it more realistic & scary + made the nightguard's task difficult as well (rn you could just not use cameras at all and still be fine, but in this modified version, that won't be possible).
Hope you're alright with that!
Lol, you must be a pro. Most games I watched, the night guard almost always got rekt.
Anyway, that's fine. No problem. Thank you for crediting my mode and I hope you have fun making modifications!
Hiya, thank you so much! And no problem, the mode belongs to you anyway
mazattack...?
what happened to the zombie survival missions page?
please don't tell me the mode is officially dead...
(im workshopamateur 867 this is just a replacement account)
can we get an animatronic thats sit just behind the nightguard and the guard has to either do maintenance with or a animatronic that has to be flashed if too close?
Maybe some day. I'm kind of done updating this mode at the moment.
yea i guess. ZSm was the one you put your most work into so i guess that makes sense
heh, good job with trying to fix the bugs
Thank you!
Friday night Funkin vs sonic exe i want you to make it.
super cool
Thank you!
POGGERS IM TRYING THIS NOW
i saw something called endo which was bastion in your code why was he cancelled?
Not cancelled. Just not added yet. It was intended for games with more than 4 animatronics. You would have the main 4 and if more people joined they could be endos. Haven't gotten around to it yet.
u working on it right now?
Just added it today.
intresting
can you try remaking the freddy jumpscare for winston when the power goes out?
also maybe when they jumpscare you, maybe use a rein that constanlty changes that is not in sight and when its time you could attach the rein to the attacker to produce the scream sound.
I can definently look into that. No guarentees tho. There are some other details that I want to add to the gamemode soon too.
also i find it odd that foxy can just go out of his cage and act like the other animatronics instead of doing his usual sprint routine did you allow foxy to move like the others on purpose?
Yeah. D.Va does mimic foxy in that she can charge up a sprint and charge into the nightguard office. But if she could only do the sprint routine, then the player would spend most of the game sitting on the last point. Some changes were made to account for the gamemode being pvp. A lot of the animatronic abilities were designed to mimic things you would find in fnaf but not be exact copies. I hope that makes sense.
yes this makes sense i would also rather not sit in one place for a long time and this will probably my last question, can i mod the game?
Absolutely! Just leave my credit in the description please.
ok thank you
yoooooooo this is sickkkkkkkkkkk
Thank you!
Listen, this is so good, I don't know how people do this so good, seriously, IT'S SO GOOD.
Thank you! That is very kind. I'm glad you like it.
Anyways, I have a question, what's your discord?
I added my discord server to the description. You can join that and dm through that if you like.
Okay.
I had so much fun playing it.