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Dropthatbeat

Pokewatch PvE - maintained

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5 Comments

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Masterbruce11 about 1 year ago

I just played this and it’s a little buggy, please fix 😭. I added some nice features including different rarity damage scaling and added mythical. The bugs, when I summon and attack wild Pokemon then withdraw my Pokemon the wild Pokemon continues to attack in that direction for the entire duration. And the bots are spawning in the spawn room. The bots also just disappear sometimes even if you attack them. Good mode hope you address these issues be appreciated.

zevilk almost 2 years ago

It would be also be very nice to be able to save your progress some way maybe through a code like in loot quest.

zevilk almost 2 years ago *

So glad someone is working on this code i really love to play it, i've used to play Caethil version but yours is better updated good job! And looking forward for the future changes you mentioned.

素素素素面 almost 2 years ago *

I'm running into some bugs

  1. Sometimes, when I'm in the shop at the spawn point, the text will disappear in whole or in part.
  2. Sometimes jumping off the cliff will get farther and farther away from the edge of the cliff (map in Busan)
  3. In the shop, sometimes the price of the same Pokémon will change
Dropthatbeat creator almost 2 years ago *
  1. with limited testing time i haven't been able to re-create this yet. i will get back to you on this
  2. its hard to figure out what you mean with the way this is worded, do you mean that if the player jumps off or if the bots fall off? and what does this cause? or, what do you mean when you say "will get farther and farther away from the edge"? With current testing, the player should respawn right next to the edge without much trouble. While if a bot falls off the map (rather, is in the air) they will be respawned, usually further away if thats what you mean.
  3. The original developer seemed to want to make it so that if you sell a pokemon, you get more afterwards for selling another. though, i can remove this as its a bit odd and exploitable. - found in the rule "cycle" - and in rule "Player Sell Pokemon"
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