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this gamemode is inspired by marvel rivals. choose out of a selection of marvel characters and fight in a five vs five gamemode (6v6 didnt work with extensions :() has a modifiable 3rd person camera and a first person if you dont enjoy the 3rd person gamemode. Description of characters will appear in the spawnroom, might have some bugs, if so please notify me in the comments. id also love to hear your feedback on balance because i have no idea what im doing in that department and would love to see how you feel about it. 3rd person camera might be clunky on consol due to aim assist and hasnt been tested on pc. hope you enjoy <3.

Heroes-

() tank ()

sentry

poke tank which can become a dive tank (form change)

primary light pulsars
  • shoot hitscan light projectiles which have a low falloff range.

secondary channeling pulsation
  • shoot a hitscan ball of light which deals high amounts of knockback

ability 1 The Void
  • change into the void, decreasing your size and health but changing your abilities for 8 seconds

ability 2 healing light
  • start a self heal which is inturrupted when going into void form

primary darkened bolts (void form)
  • shoot 3 hitscan bolts with a wide spread and a slow firerate

secondary Void accelerator (void form)
  • fire a fast projectile which teleports you to who it hits and damages if the target is an enemy

ability 2 corrupted dash
  • dash in your facing direction and damaging players you pass through, resets on gaining an elimination in void form

Ultimate void eruption
  • damage abd anti-heal enemies in a radius

Dr Doom

Poke, area denial tank

primary plasma gauntlet
  • fire explosive projectiles with drop off.

secondary plasma bomb
  • charge up and throw an explosive bomb which burns targets

ability 1 Impulse field
  • create a protective field which reduces damage and knocks back any enemy who trys to enter

ability 2 Tesseractive
  • teleport to where your facing

Ultimate plasmatic absolution
  • absorb all damage you recieve and release it as your own

Passive plasma shield
  • when using an ability, gain overhealth

Thor

Dive melee tank

primary hammer swing
  • swing a hammer to deal close range damage

secondary thunder strike
  • dash forward, damaging and stunning an enemies you hit

ability 1 hammer throw
  • throw a hammer at your enemies for ranged damage and deals knockback

ability 2 thunder smash
  • jump upwards and forwards and smash the ground dealing damage in a radius

Ultimate thunder storm
  • create a radius around you that stuns and damages those in the radius

passive asgardian armour
  • heal when using an ability

Odin

brawl, rush tank

primary godly slash
  • fire a large projectile

secondary Odin shield
  • create a shield around you to block damage, costs 1 odins will

ability 1 Odin force
  • give yourself a damage boost, projectile speed increase and overhealth. Uses 3 odins will

ability 2 Godly charge
  • charge forward and deal damage in a radius while charging. Uses 1 odins will

Reload Odin sleep
  • Go into a slumber and restore health and odins will rapidly

Ultimate Heavenly barrage
  • Fly up and throw explosive spears which deal high amounts of damage and knockback

Passive Odins will
  • Gain charges which can be used for abilities, maximum of 4, 1 indicates 0

Thanos

Brawl, off tank

primary power beam
  • fire a beam that deals rapid damage

secondary Time punch
  • Dash forward, damage and knockback any targets you come into contact with. Any successful hits will send you back to where you initiated the punch, healing you back to what health you where when you initiated it.

ability 1 space stone
  • teleport to the ally closest to your reticle

ability 2 levitation
  • force an enemy to start levitating and root them, doesn't work on flying enemies

Ultimate snap
  • float up, reduce damage and wait 5 seconds, then damage all players within a radius

Passive soul embodyment
  • dealing damage starts a heal over time

Hulk

Dive tank

Primary gamma punch
  • Send out a projectile punch that explodes and has a short range

secondary Hulk smash
  • Jump forwards and up, when landing deal damage.

ability 1 gamma dispel
  • deal damage in a radius and gain overhealth

ability 2 seismic clap
  • send a projectile which explodes and has a longer range

Ultimate Gamma overload
  • grow in size, increase your damage, explosion radius of your primary and gain extra health

passive banner form
  • when dying in hulk form, become bruise banner, decreasing your health and gaining a pistol, after a duration, you can rehulk using secondary fire

^Damage^

starlord

dive, damage hero

primary/secondary Pulse pistol
  • shoot a fast firing, hitscan pistol

primary+secondary
  • shoot both pisols at once with more spread but an extremely fast firerate

ability 1 gravity lord
  • jump up and in the direction you are currently moving, also heal 25 hp

ability 2 nebula bomb
  • throw an explosive projectile that has a high drop rate

Ultimate Spacial charge
  • Gain infinite ammo for a duration

ironman

poke, flyer damage hero

primary repulsars
  • fire an explosive projectile

ability 1 homing rocket
  • fire a homing, explosive projectile

ability 2 arcreactic beam
  • fire a beam which does double damage to enemies under half health

ultimate repulsive overload
  • charge up a hitscan, high damage projectile, slows sensitivity when charging

passive flight path
  • always is flying

silver surfer

flyer, poke damage hero

primary solar control
  • fire a fast projectile

ability 1 reforming dash
  • dash forward and faze through walls

ability 2 cosmic burst
  • charge and fire a hitscan large projectile

Ultimate cosmic compaction
  • Throw an explosive bomb that deals high impact damage

passive star surfing
  • Always is flying

Nightcrawler

Dive, melee damage hero

primary hope sword
  • slash a melee sword at your enemies

secondary sword toss
  • throw your sword as a ranged projectile to deal high damage

ability 1 Crawling dash
  • dash in your facing direction and through enemies to deal damage

ability 2 Dimensional displacement
  • go invisible, increase speed and become immortal for a short duration, 2 charges.

Ultimate Darkened Doom
  • Teleport around dealing high damage in an area

passive acrobatic
  • you can wall climb and double jump

Spiderman

Dive, highly mobile damage hero

Primary web shots
  • shoot quick firing small damaging projectiles

secondary upper cut
  • jump upwards, damaging and throwing up enemies around you

ability 1 web swing
  • grapple towards where your facing, low cooldown ability

ability 2 String shot
  • fire a slow projectile that stuns the enemy it hits

Ultimate Web bomb
  • throw an explosive projectile which stuns the enemies it hits

crouch midair Ground pound
  • fall downward at a fast rate, when hitting the ground, damage players within a radius

passive, spidy skills
  • you can double jump and wall climb/perch

Players | 1 - 10
Categories: New Heroes
Heroes: Doomfist, Mauga, Orisa, Roadhog, Sigma, and 17 more...
Maps: Circuit Royal, Junkertown, Numbani, Paraíso, Busan, and 3 more...
Created at:
Last updated:
Current version: 1.1.8

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