Don't get rolled

Game mode

In this game mode, you run away from a Ball that keeps getting bigger and faster. Your goal is to eliminate this Ball by luring it into mines while running away (You cannot damage it otherwise). Some Power-ups spawn randomly around the map; use your slam to collect them.


Every Player has 150 HP; getting rolled over will put you in a "revive" state (if played with more people than just yourself). This will cost you 50 HP. Once you reach 0 You are officially dead.

There are certain gameplay elements you can use to your advantage.

  1. Primary fire can be used to push back the Ball
  2. Use your seismic slam to either run away or freeze the Ball
  3. You may Block the Ball when looking towards it while blocking; gaining a powered-up Punch to fly even further, and knock you and the ball away (costs 25 HP)
  4. As mentioned above, collect items to heal, gain ult charge, or redeem a short-term buff

Workshop settings

If you want to change some settings like Ball health, speed, etc. including turning on "turbulent mode", access the Workshop settings for this.

Turbulent mode is a special mode that makes the Ball gain random bursts of extra speed meanwhile being a bit faster in general. This is for those who want a challenge.

Have Fun

Players | 1 - 6
Categories: Minigames, Survival, PvE
Tags: funny horror
Heroes: Doomfist
Created at:
Last updated:
Current version: 1.0.0


Hold + Interact
View the Ball's location
Hold +
View the Ball's location
Hold +
View the Ball's location
Hold +
View the Ball's location
Hold +
View the Ball's location

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