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Candycane

Map Expansion Tool

4 Comments

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Spiderman31807 4 months ago *

I noticed your hitbox is a static distance check, and while games like TF2 do have the same bounding box for all classes- overwatch does not, tanks have slightly bigger hitboxs and some heroes have slightly smaller ones.

So If you want the hitboxs to actually match the ones of the heroes bounding boxs- you can just yoink the ones from mine and use my tool use create ones for the newer heroes.

https://workshop.codes/JCJWS

(Oh also, the height check should be smaller when the player is crouching as well)

Candycane creator 4 months ago

Just tested this for Ana, and it's working really nicely! Thanks :)

Also a suggestion for you, after looking at the code you recommended, in case you plan to update or remake it, is that when making an array of values for heroes to use, I recommend setting it to an Empty Array, and afterwards, for each hero, set the Array at the index of their index within the All Heroes array to the value you want to assign. Then, of course, apply the values on hero spawn/swap. This isn't necessary, but it makes everything really neat and allows you to edit in-game without crashing or lagging.

Spiderman31807 4 months ago

yeah im aware- my later projects avoid using an array for the heroes but i dont work on workshop stuff anymore so i haven't really gone back to update old stuff, i actually had a preset called LinkedArray Changer that does nothing but change the order of arrays as a utility, which i made to do that exact thing on another mode.

Candycane creator 4 months ago

Thanks for the feedback and help! I'll look into that and see if it works :)

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