The Challengers Vs. The Raid Boss
(🚨 ABSOLUTELY HUGE NEW UPDATE!🚨)
(look at the bottom of the page for details)
(last Updated on 12 December 2024)
⚔️Fight the ultimate raid boss that has powerful abilities at its disposal can you beat them?
💥 play as powerful bosses like orisa that can fly with her javelin spin and become the ultimate horse or play as junkrat that can shoot a nuclear missile or use a super rip tire which moves faster with more health
🔧(this map need community feedback to apply balance changes the characters)
General Changes
Raid boss huds now get removed When Swapped to the Challengers
All tanks (except D.va, Mauga, Roadhog & Wrecking ball) got a health increase in the challengers team
The raid boss team no longer has passive health regeneration but health packs now provide more healing to characters with no self sustain
Tank Heroes
D.va
Mega missiles damage Decreased from 40 to 30
Defense matrix maximum time reduced from 1.40% to 1.20%
Mega missiles speed has been increased from 30% to 50%
Health Increased from 800 to 825
Fixed health inconsistency bug they should now display the right amount of health
Damage increased from 1.35% to 1.40%
Dvas health (pilot mode) has been decreased from 500 to 475
Dvas pistol (pilot mode) now fires a charged shot and Acts like the explosive photons in mech mode
Mauga
Cardiac missiles damage increased from 22 to 23
Cardiac missiles Explosion radius decreased from 2.2 to 2 meters
Health reduced from 1250 to 1200
Volcano strike ROF increased from 0.6% to 0.3% (it fires faster)
Orisa
Explosive javelin is now a passive ability
Explosive javelin damage reduced from 20 to 15
Orisa now automatically fortifies in ultimate horse
Ammo was increased to 150% was 135%
Ramattra
Ultimate ability now has new added VFX & Sound effects
Pummel Punch damage was reduced from 48 to 20
Ammo reduced from 140 to 130
Nemesis form cooldown now starts when picked
Health increased from 900 to 1000
Reinhardt
Shield size increased to 1.50%
Hammer fire strike damage increased from 70 to 90
Explosive fire strike burn damage now only lasts 3 seconds but it's much more deadly
Mega Shatter now has new added VFX and sounds
Roadhog
Removed all shield health and replaced it with normal health (your health remains at 1100
Added Toxic cloud Visuals to the toxic gas ability
Sigma
Rock ROF Decreased to 4% was 8% (now fires faster)
Health has been increased from 1000 to 1100
Rock Damage increased from 144 to 180
Sigma's ult will now do more damage to tanks and should now one shot 250/225 HP targets
Shield size increased to 1.50%
Black hole has been reworked to now either fire a regular or small black hole the small black hole charges and fires faster it does massive damage to tanks and one shots 250/225 health targets while the large black hole charges up and moves slower but one shots anything in its path
Wrecking Ball
Main cannon Gloopy Globs ROF Decreased from 2.3% to 1.7% (it now fires faster)
Ammo reduced from 150 to 130
Main cannon gloopy glob damage reduced from 56 to 35
Homing orbs ammo reduced from 18 to 12 but now fires 4 big plasma orbs when all orbs
fired that do heavy damageMain health reduced from 1000 to 850 & ball health still remains at 500
Damage Heroes
Bastion
Green gloopy glob ROF has been Decreased from 1 to 0.8 (it now fires faster)
Freeze duration if not killed by the ult has been increased from 2 seconds to 3 seconds
Shields created when ulting has been increased from 200 to 300
Transforming into artillery or assault mode now heals bastion a little bit
Junkrat
Rocket pods now fire one rocket at a time but rapidly like d.vas micro missiles
Rocket pods speed increased from 15% to 18% & damage increased from 18 to 20
Nuclear missile speed reduced from 25% to 20% (it now moves slower)
Nuclear missile damage increased from 400 to 500 & Range increased from 6 meters to 10 meters
RIP Tire duration increased from 8 seconds to 10
Junkrats Instant tire ability now grants less gravity more speed and more health to the tire so it's more of an ability instead of just having a second tire
Health increased from 475 to 500
Pharah
Added new ability [Knock Back Rocket] Fires a huge rocket that does massive damage and knock back uses up all ammo on use
Homing missile damage reduced from 28 to 26
Damage increased from 0.8% to 1.3%
Ammo reduced from 5 to 3
Health reduced from 750 to 700 but now has way more armor at 300
Reaper
Added and fixed all his VFX and sounds
Death stare has been changed it now does a flat 525 damage it passes through multiple players but cannot pass through barriers
Death stare range increased from 8 meters to 20 meters
When using wraith form you now move faster and jump higher
Teleport explosion damage has been decreased from 112 to 90
Ult EMP damage decreased from 180 to 150
75 Shield health has now been added health still remains at 825
Sombra
Virus Is now An AOE attack that damages enemies in a 3 meter range doing 50 damage splash
Health was inconsistently showing 513 health this is now fixed and increased to 575
When sending a player to the matrix you will no longer be rooted and you will be able to move (but very slowly) until the player has been sent
Widowmaker was removed from the transformations & was replaced with symmetra
After sending a player to the matrix the buff you receive now resets ability cooldowns
Torbjörn
Decreased goomba health to 1100 to 1000
Increased turret health to 450 was 225
health increased from 600 to 675
Goomba now uses ult when 10 seconds are left on its duration instead of 20 but damage and knock back is increased during the goombas ult
When overloading and attacking an enemy your burn damage duration has been decreased but is now much for deadly
Goomba duration reduced from 40 seconds to 30 seconds
Venture
Big rock now has gravity VFX and new sounds
Ammo was increased back to 8 was 6
Venture now has less health at 500 was 625 but now has 100 extra shields (max health is now 600)