added a smoke trail while players use cream using new effects, maybe i should just use the soldier sprint effects idk
notes about the wreckingball pile driver effect: has about a 5s cycle with 3 seconds of smoke and then 2s of nothing, so you need to stack a few to get a continuous stream of smoke. im failry certain that the animation cycle begins whenever the effect becomes visible to a player, so it may be in sync on one players screen but out of sync on another's (ex. all making smoke at the same time on person a's screen, all making smoke at different times on person b's screen). this is just a theory with a bit of evidence, though, id test it more to be sure.