Winston Boss Fight: King Kong vs Monkey Hunters by catslayer#12446
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The Game
It's a 4v1 elimination boss fight. Four Monkey Hunters square up against a single King Kong in a first to 4 fight.
The Hunters consist of: Ashe, Soldier 76, Sombra, Doomfist, D.Va, Genji, Hanzo, Junkrat, Pharah, and Zarya. All of them have movement buffs in some way, and cooldown buffs. Some of them have nerfs in certain areas.
The King Kong is a permanently Primal Raging Winston with 140% damage dealt. His max health is roughly N x 1282, where N is the amount of players on the Hunters team. He has no movement buffs, but he doesn't need them.
Using the workshop, I added small health packs that only the Hunters can pick up on the seven maps:
Ayuthaya, Black Forest, Castillo, Ecopoint Antarctica, Ilios Lighthouse, Lijiang Night Market, and Nepal Shrine.
How does the game play?
The goal of the Hunters is to juke King Kong and deal damage to him. The goal of King Kong is to kill the Hunters.
Since Winston has to use primal rage, playing Winston well requires a command of Primal Rage mechanics, and the ability to track where people are/what they're doing. For this reason, Winston requires a surprising amount of both mechanical and mental skill to play. The Hunters need to be able to not die, deal damage, and occasionally peel for their teammates.
Often times, newcomers to the mode make judgements about whether Winston is overpowered or underpowered. It's not perfectly balanced, but it's likely that one's first impression about the mode's balance will heavily depend on the skill of the Winston player. Though I might be biased, the mode has a deceptive amount of depth to it that isn't apparent on the first glance. So give it a try and let me know what you think!
TL;DR: Winston boss fight 4v1, play it, it's fun!
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