Custom hero kit
Mei - Tank
Replacing mei's survivability from Cryo-Freeze with an increase in hp to 500 and adding 2 new abilities, one as a new way of gaining health but also gain more mobility when needed. The second one as a defensive effect given to allies that trigger automatically when an ally is about to die. Primary fire damage is the same as dps mei while Secondary fire is reduced by 40% to make mei's effective range slightly shorter
Removed
Now give a choice of Ability 1 (Healboost) and Ability 2 (Snowflake)
Dealing damage with Secondary fire will charge up your Healboost bar. When bar is full, activating Healboost will give mei a 50% speed increase and heal over time up to 150hp, 5 second duration.
Healboost do not affect the cooldown of Ice block/Snowflake
Giving ally an extra lifeline for 5 seconds, marked with a Snowflake icon above their head. If the ally reach 1hp, they will become frozen and not take damage for 5sec while they heal up to 200hp.
Snowflake will affect the cooldown of Healboost, since both use the cooldown of ice block to be able to activate.
To avoid bugs and errors that could potentially be affected by ping as well, Healboost might need 2 clicks to be activated at times, but can be spammed until activation.
Domina - Dps
Health decreased from 475 to 225 (175 being shield) and damage dealt reduced by 35%, with added mobility and one-shot potential. Projectile speed increased by 200%, affecting Ultimate and Crystal charge.
Instead of pushing enemies back, Domina now launch herself in the facing direction, launch distance is affected by movementum such as jumping or falling.
Removed
A precise shot that will connect a beam between Domina and her target. Beam lasts for 5 seconds, dealing damage over time (25 total) and steal 30% movement speed from target. Beam is not disrupted by line of sight.
Wuyang - Dps
Removing healing output from Guardian Wave, Primary fire can no longer be charged and time controlling orbs are reduced. Changing movement abilities to be more fitting as a flank dps such as adding double jump while increasing damage dealt by 50%.
Now works similar to Venture's underground state, Become invisible, leaving a visible circle on the ground showing Wuyang's landing position. With increased movement speed and improved FOV Wuyang can also double jump while in this state but will always leave this state at the circles position on the ground.
Heal yourself by healing allies with Secondary fire, healing dealt reduced by 40%
The change above can be triggered by the passive healing set on an ally
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