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Quake's iFT (Instagib Freeze Tag) by SkyeRaf#1246

This code is over 6 months old. The code may have expired and might no longer function.

SkyeRaf’s Quake-based Freeze Tag

Overview of game mode

Rules:

  • Teams are 6v6.
  • Game mode used must be Team Deathmatch.
  • First team to 9 points win. Best of 3 games may be played. Each game lasts a maximum of 20 minutes.

Mechanics:

  • Ashe is the only choice. 130% movement speed (7.15m/s), infinite ammo. Coach gun does no damage and has increased SELF knockback. Firing rate = 1.5 seconds.
  • 1 shot to any part of the body = Enemy player frozen.
  • You can unfreeze a teammate or multiple teammates together by standing next to them for 2.5 seconds (4 meter radius). Exiting that radius will reset the counter.
  • To gain a point, you must freeze every player of the enemy team.
  • Players are set to not take any damage when they are frozen.
  • Players that die to environment will respawn unfrozen (you may also push teammates off the map if waiting 3 seconds is unfeasible).
  • Bunny Hopping is added. Players who can remain moving and off the ground for .2 seconds will gain an additional 100% speed from the base speed. Players reach a maximum of 13.75m/s while not stationary and hopping.
  • Impulse: You can push frozen players by shooting at them. Useful for shooting a frozen teammate off a cliff for a quick thaw or to split enemy players that are frozen together.
  • 3rd Person Camera. Once you're frozen, you may rotate the camera with the left or right click (primary/secondary fire) buttons.

Due to technical issues on the Workshop/Blizzard’s side, some functions may not work as expected. Here are a few examples:

Known Issues:

  • The scoreboard will currently say 1 (frozen) or 0 (alive) instead of actual text “Frozen” or “Alive”. This is due to the fact that I cannot freely change strings on the scoreboard due to limitations from the workshop.
  • I know about the grammatical mistakes on "X Frozen You". Blame Blizzard and their vocabulary.
  • There is a rare issue where the 3rd person camera may be positioned in a weird part of the map. This is a Workshop engine bug and there is nothing I can do about this. This should not be game breaking as it only happens on a rare occasion. Your character will still be at the same spot you were frozen at.

Please follow me on Twitter for updates and coding streams: https://twitter.com/SkyeRaf


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Archive Actions
Players | 1 - 12
Categories: Miscellaneous
Heroes: D.va, Junker Queen, Orisa, Reinhardt, Roadhog, and 29 more...
Created at:
Last updated:
Current version: 1.3.4

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