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Overwatch 2: Reforged (Stage 1)

Heroes Reworks

Echo

The lack of supports than can grant high-mobility targets survival is low, Echo has turned into a burst healer support that can reach allies in a great distance, she's also one of the greatest supports to maintain tanks since her Healing Focus is a powerful helper to low health allies.

Stats
  • Decreased Max Health from 200 to 50.

  • Added 150 shields.

Tri-Shot
  • Projectile Speed decreased by 50%.

  • Damage set to 10.2 damage per pellet, 30.6 per shot.

Sticky Bombs
  • Sticky Bombs are now Healing Bombs

  • Heals the target ally by 50 and the starts a 25hps for 3 seconds.

  • Damages nearby enemies by 35 points.

Focusing Beam
  • Focusing Beam is now Healing Beam

  • Heals the target ally by 25 and the starts a 25hps for 2 seconds.

  • Allies bellow 50% health are healed by 75 and then by 75hps for 2 seconds.

Duplicate
  • Duplicate is now Aerial Help

  • Heals every alive ally by 100 and then starts a 200hps for 5 seconds.

  • Resets Flight Cooldown.

Hanzo

With Brigitte being the only support that heals by damaging, Hanzo came to mind. He's able to keep his team alive from long distances while maintaining the enemy team short on health.

Stats
  • Decreased Damage input from 100% to 40%.

  • Heals nearby allies(35m). by 80% of the damage dealt to enemies.

Sonic Arrow
  • Damaging an enemy with Sonic Arrow marks the target, the marked target will create a Sonic Area that heals allies in 6 meters by 25hps and damages enemies in 6 meters by 20dps.

Sombra

When we can't enter combat direclty, we provide tools to help our allies. Sombra is able to heal allies passively which creates new sinergies with flank heroes like Tracer or Genji, increasing their survivability a lot. For a flank damage, we need a flank support.

Stats
  • Decreased Damage input from 100% to 75%.

  • No longer is passively stealth.

  • Slightily increased move speed.

Virus
  • Virus is now Upgrade.

  • Upgraded allies are instantly healed by 75 and then by 45hps.

  • Upgraded allies also recover 1 ammo per second

  • Sombra is capable to upgrade only one ally at a time.

Translocator
  • Now sets Sombra invisible for 4.5 seconds.

EMP
  • Heals nearby allies(15m) by 200 and damages enemies by an additional 70.

Mei

When it comes to supporting by being extremely annoying, we find that we have Lucio and no one else. Now Mei is able to freeze her enemies without her ultimate an garantee her team a boost in damage and healing by doing so.

Stats
  • Decreased Max Health from 250 to 200.

  • Decreased Damage input from 100% to 50%.

Endothermic Blaster
  • Now heals allies by 50hps.

  • After 2.5 seconds of damaging an enemy, they are frozen for 2 seconds, allies that break their freeze deals additional 5% of the frozen target's max health and heals by 75. Mei is not able to break the freeze.

  • Mei is able to create an ice pathing that increases move speed by 30% and heals by 25hps. Allies are able to slide as long as they're near Mei.

Symmetra

Symmetra is now a powerful support who's able to make her team healthier by increasing their health pool. Want some taste of nostalgia? Come get it

Stats
  • Decreased damage input from 100% to 50%.

  • Projectile Speed decreased to 25%.

Photon Projector
  • Secondary Fire now deals an additional 7.5% target's max health over 1 second. Only works with fully charged Orbs.

Teleporter
  • Teleporter is now Photon Shield.

  • Creates a 25hp shield on the targeted ally, the shield lasts as long as they're alive and heals them by 15hps.

Widowmaker

Who doesn't like burst healers? Widowmaker now is a powerful burst healer and info-gathering support.

Stats
  • Decreased Max Health from 175 to 150.

  • Added 50 Shields.

  • Decreased damage input from 100% to 50%.

Widows Kiss
  • Heals up to 125 points based on power.

Grappling Hook
  • Heals 50 when reaching destination.

  • Decreased cooldown from 12 to 6.

Venom Mine
  • Cooldown decreased from 15 to 4.

Infra-Sight
  • Allies are benefited from a 50% lifesteal during Infra-Sight.

QoL and Mechanics Changes

Ana

Ana is a very slow support since she doesn't have any mobility imbued in her kit. To make her swiftly and not left behind by her team, some changes were needed.

Changes
  • Decreased Max Health from 200 to 175.

  • Scoped speed increased by 20%, base move speed increased by 10%(same move speed as Tracer and Genji).

  • Ammo increased from 15 to 20.

Ashe

Ashe is sometimes not recognized by her high-dps power. In order to make her shine, without Mercy, her reload speed was changed.

Changes
  • Reload animation changed, now she only needs to recharge one bullet to fully reload her gun.

Baptiste

Baptiste needs a impulse to keep on with other support changes.

Changes
  • Firing Primary restores Healing Grenade Ammo.

Brigitte

To make Brigitte keep up with tanks, she needed to be more bulkier.

Changes
  • Shield size increased by 25%.

  • Increased Max Health from 200 to 300.

Cassidy

Time to let go of your healers.

Changes
  • Decreased Max Health from 250 to 200.

  • Upon earning an elimination, fully heals.

Genji

Is it a flank, is it a damage? It is a flank. To reafirm his role as a flank, solo-survivability was increased.

Changes
  • Decreased Max Health from 200 to 175.

  • Swift Strike heals Genji by 25.

  • Melee attacks now applies 20 damage over 1 second and heals genji by 10hps for 2 seconds.

  • Genji Dragon Strike restores Swift Strike cooldown every 1.5s.

Hanzo

I said don't bother your healers!

Changes
  • Lunge Heals by 50.

Junkrat

No one likes being IK'ed by a bomb into mine, Junkrat whole power was shifted to burning. Don't get me wrong, he's still as powerful as before, but just less explosive and more pyromaniac.

Changes
  • Decreased damage input from 100% to 5%.

  • Damaging with ultimate and primary fire now applies a 45dps burning for 3 seconds.

Kiriko

Shifted her power to be more efficient as a healer and not as a damage

Changes
  • Healing Ofuda Ammo increased from 10 to 16.

  • Kunai Ammo decreased from 15 to 10.

Lifeweaver

New mechanics created in order to make his skill expression better.

Changes
  • Healing Blossom grants a little speed burst, speed penalty from holding it for to long is gone.

  • Life Grip now cleanses all effects with exception from Anti-Heal(which is not possible using Workshop).

Moira

Increased her supporting power.

Changes
  • Biotic Grasp uses less resource.

  • Biotic Orb(Healing) applies a 15% lifesteal to allies for 3 seconds.

Pharah

Now has more independency and flight time.

Changes
  • Decreased Max Health from 200 to 100.

  • Added 100 Shields

  • Jump Jet cooldown is decreased by 0.25s on splash hits and 1.25s on direct hits.

Reaper

Just like Genji, Reaper needed to have his identity reafirmed.

Changes
  • Decreased Max Health from 250 to 175.

  • Crouching speed increased by 50%(4.5m/s)

  • Wraith Form heals 30hps.

  • Wraith Form resets upon earning an elimination.

  • Both Shadow Step and Death Blossom restores ammo.

  • Death Blossom damage decreased from 510 to 357

  • Death Blossom move speed increased by 65%.

Reinhardt

Lowered damage and increased survivability.

Changes
  • Decreased damage input by 50%.

  • When Shield is up, heals by 10hps.

Roadhog

Increased utility and team sinergy.

Changes
  • Environment kills resets Hook cooldown.

  • Take a Breather heals nearby allies by 75 and then 50 for 2 seconds.

Tracer

Increased penalty to wrong uses of blinks while also increasing her survivability to it.

Changes
  • Using Blink deactivates Tracer abilities for 1 second, but heals her by 50 points

  • Tracer Ultimate slows down the time and automatically recalls her.

Wrecking Ball

Just like Roadhog, his utility and team sinergy was also increased.

Changes
  • Shield yourself also shields allies by 10% of your total max health(includes armor, shield, health, overhealth) the shield is destroyed after 3 seconds.

Zarya

Increased ally bubble power.

Changes
  • Bubble heals allies by 50.

Zenyatta

Tweaked orb interactions.

Changes
  • Orb of Harmony/Discord now have a 2s cooldown.

  • Orb of Harmony heals by 30hps for 3 seconds, then 55hps for 3 seconds, and then for 80hps as long as the ally has Orb of Harmony.

  • Orb of Discord deals 25dps and 25% damage amplification for 3 seconds, the damage amplifications goes to 15% for 3 seconds, and then 5% as long as they have the Orb of Discord.

Players | 1 - 10
Heroes: D.va, Doomfist, Junker Queen, Orisa, Ramattra, and 33 more...
Created at:
Last updated:
Current version: 0.0.1

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