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DorianGrey504

[ PvE - Over-Survivor ]

In this game, players face continuous waves of enemies controlled by The Director. Players start with basic gear and abilities, which they can improve by collecting experience (EXP) and leveling up through Lvl Orbs that spawn in the world. Players manage their attack power , Ability attack, Health, defense and status effects while strategically using abilities with cooldowns and synthesizing gear to enhance their loadout. The Director periodically spawns special enemies. Players must survive waves, with breaks between, while managing resources and positioning. Victory depends on surviving waves, leveling up efficiently, and optimizing gear and abilities to withstand the escalating intensity orchestrated by The Director. (WIP, the director isn't very creative yet.) I combine alot of things I learned from my other modes and fixed alot of stuff.

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