This code is over 6 months old. The code may have expired and might no longer function.
Set the global variables to customize the smurf detection:
- A = number of killing blows
- B = time in seconds to track killing blows
The default currently is 3 kills in 3 seconds. If a player pops off, they'll be frozen in place until they're killed, a message will be announced to all players saying who popped off and they will be marked with an exclamation mark for the rest of the match. It's still up to the game owner to kick players that are obviously smurfing so that lower level players can continue practicing in peace. This was the best compromise I could come up with in the meantime to ensure that newer players who pop off aren't harshly penalized.
Want to be extra harsh? Get rid of the "clear status: frozen" action so that the players who popped off are frozen for the rest of the game.
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