zen has 4 torbs as his orbs.
as zen:
- you can shoot a torb with primary fire, hitting an enemy will damage them.
- aim at a torb and press secondary fire to return him.
- press crouch and secondary fire to call back all free torbs.
- aim at a torb and press interact to blow him up, damaging all enemies near by.
calling back torb and blowing a torb up will result in a short cooldown for that torb.
a torb dying will give him a longer seconds cooldown.
as torb:
- run after enemies and hit them with your hammer.
- eliminate all enemies before your zen dies.
- defend zen.
as enemy team:
- eliminate zen before the torbs eliminate you.
- eliminating a torb will give him a 20 seconds cooldown.
game host can add stuff in the workshop settings. you can add torb bots with ai and fog.
scoring may have bugs. i didnt have a chance to test it yet.
everything is buggy. no one joins my costum games so i cant test it.
known bugs: if zen leaves the game all torbs turn into zen and get teleported to outside of the map
zen health doesnt restart when a round starts.
Categories |
Elimination
Maps |
Hanamura,
Horizon Lunar Colony,
Paris,
Temple of Anubis,
Volskaya Industries,
Dorado,
Havana,
Junkertown,
Rialto,
Route 66,
Watchpoint: Gibraltar,
Blizzard World,
Eichenwalde,
Hollywood,
King's Row,
Numbani,
Busan,
Ilios,
Lijiang Tower,
Nepal,
Oasis,
Black Forest,
Castillo,
Ecopoint: Antarctica,
Necropolis,
Estádio das Rãs,
Sydney Harbour Arena,
Sydney Harbour Arena Classic,
Busan Stadium,
Busan Stadium Classic,
Château Guillard,
Petra,
Ayutthaya,
Practice Range,
Workshop Chamber,
Workshop Island,
Workshop Expanse
Created at |
Last updated |
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