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hey this mode is just doom only DM with a twist

more abilities and interactions

Blocking enough damage to receive charge punch now makes you fly backwards

punching a wall will make you bounce off of it (coming soon)

overhealth is GONE

Players | 1 - 8
Categories: Team Deathmatch
Heroes: Doomfist
Maps: Dorado, Eichenwalde, Hollywood, Ilios, Lijiang Tower, and 5 more...
Created at:
Last updated:
Current version: 12

Controls

Ability 2 + Crouch + on ground
uppercut, can hit twice
Crouch + in air
ground slam, dive downwards and slam the ground, breifly stunning opponents and sending them upwards
Interact + 0<charge
charge shot, throw a flury of BALLS at people, does a bit of knockback and more charge = more damage but depletes all charge for 7 seconds
Primary Fire + Crouch + 10<charge
throw a BALL at someone, fast and homes in, does a bit of damage and boops. you can hold it down to shoot more but each shot costs 10 charge
Ultimate
buffed for 5 seconds after, indicated with red aura
Secondary Fire
you can now punch vertically
+ + on ground
uppercut, can hit twice
+ in air
ground slam, dive downwards and slam the ground, breifly stunning opponents and sending them upwards
+ 0<charge
charge shot, throw a flury of BALLS at people, does a bit of knockback and more charge = more damage but depletes all charge for 7 seconds
+ + 10<charge
throw a BALL at someone, fast and homes in, does a bit of damage and boops. you can hold it down to shoot more but each shot costs 10 charge
buffed for 5 seconds after, indicated with red aura
you can now punch vertically
+ + on ground
uppercut, can hit twice
+ in air
ground slam, dive downwards and slam the ground, breifly stunning opponents and sending them upwards
+ 0<charge
charge shot, throw a flury of BALLS at people, does a bit of knockback and more charge = more damage but depletes all charge for 7 seconds
+ + 10<charge
throw a BALL at someone, fast and homes in, does a bit of damage and boops. you can hold it down to shoot more but each shot costs 10 charge
buffed for 5 seconds after, indicated with red aura
you can now punch vertically
+ + on ground
uppercut, can hit twice
+ in air
ground slam, dive downwards and slam the ground, breifly stunning opponents and sending them upwards
+ 0<charge
charge shot, throw a flury of BALLS at people, does a bit of knockback and more charge = more damage but depletes all charge for 7 seconds
+ + 10<charge
throw a BALL at someone, fast and homes in, does a bit of damage and boops. you can hold it down to shoot more but each shot costs 10 charge
buffed for 5 seconds after, indicated with red aura
you can now punch vertically
+ + on ground
uppercut, can hit twice
+ in air
ground slam, dive downwards and slam the ground, breifly stunning opponents and sending them upwards
+ 0<charge
charge shot, throw a flury of BALLS at people, does a bit of knockback and more charge = more damage but depletes all charge for 7 seconds
+ + 10<charge
throw a BALL at someone, fast and homes in, does a bit of damage and boops. you can hold it down to shoot more but each shot costs 10 charge
buffed for 5 seconds after, indicated with red aura
you can now punch vertically

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