TTT With Bad/Hero Shop Updated With Tons Of Items by Tfast#1844
This code is over 6 months old. The code may have expired and might no longer function.
Original code used: https://workshop.elohell.gg/Eh8n7gWaT/TTT+-+Trouble+in+Talon+Town+with+Shop/
For more details use the link above
Contact me through my Discord: https://discord.gg/6W4a5SD
Known Bugs: After some rounds the game fails to respawn a player and doesn't assign roles. (Not sure why this happens and any input is greatly appreciated) If this happens just reset the lobby
Gameplay Video: https://youtu.be/pdYpXJOWNs0
This game mode works best with no more then 11 people as any or then that and some abilities do not work.
Multiple abilities added and removed from the original
Hero Store:
- Extra Health
This ability increases your health to 300
- Turret
This ability summons a turret (while the turret is deployed the hero receives a heal over time equal to the turrets damage)
- Run Away
This ability causes a speed boost to the Hero
- Fast Detection
Makes detecting a body almost instantaneous
- Statue
Forces everyone to stand still.
New Abilities:
- Flash Bang Restock
Reenables Flash Bang after the first one was used to resurrect
Bad Store:
- Sleep
Press Melee while aiming at an opponent to sleep them
- Duplication Escape
When you get damaged up to 4 bots spawn on you while you teleport away
- Burn
Press interact (F) to set the players around you on fire
Only innocent and heroes get damaged
- Invisible
Press Melee to be invisible for 7 seconds
Shooting disables invisibility
- Freeze
Press interact (F) to place and start
freezes every innocent and hero around the placement location
- ~~Mercy~~ Hero's Flash bang
Enables the flash bang which can either stun people or rez a player similar to the hero's flash bang
- Time Attack
Press Melee to activate, This ability globally speeds up and slows down time. Its sure to cause some chaos.
- Get Away
Press Q (Ultimate) To change into a Widow that has one shot and after you shoot you change back into McCree. Alternatively you can Melee to cancel the widow but credits aren't refunded
- Super Slide
Unlocks an ability that super charges your roll into an insane slide
- Deadeye
Unlocks Deadeye by pressing Q
- Purple Rain
Press Q (Ultimate) to activate. This ability summons a barrage of Moria damage orbs at your location
- Hidden
Press Melee to activate, This ability summons red smoke to make it harder for your enemies to see, and transforms you into Roadhog
- No Forward
Press Melee to activate, This global ability prevents players from moving forward for a short period of time. Combine this ability with Time Attack for potentially devastating effects.
- Fortify
Reduces incoming damage randomly (identical to dodge from original game mode)
- Aerial Assault
When you are in the air transform into Pharah and instantly send a rocket barrage out.
- Pose
When activated it causes all players to say a voice line then forces everyone to emote
- Statue
Forces everyone to stand still.
New Abilities:
None Right Now
More to be added soon hopefully!!!
(If You Have An Idea For An Ability You Want To See Contact Me Through My Discord)
The Details of the game mode as written by ModProg
"The Gamemode:
TTT (Trouble in Terrorist) like gamemode, with the 3 roles "Bad", "Innocent" and "Hero"
Every player gets spawned as McCree
"Bad" players have the objective to kill all "Innocent" and "Hero" players
They can use the traitor shop by pressing crouch (Ctrl)
To chose an item, move the mouse up and down
To buy, select and use, press interact (F)
"Innocent" and "Hero" players have the objective to identify and eliminate all "Bad" players
"Heroes" are the only players equipped with their flashbang:
They can use it to stun other players until they
Resurrect a dead player by using flashbang while standing on its corpse. After resurrecting the flashbang gets disabled.
Heroes can use interact (F) on corpses to detect player roles
When all players on one side are dead, the round ends:
Every player on the winning side gets 5 points,
"Innocent" and "Hero" players killing players on their side get -1 point per kill.
The match ends, when one player gets to 50 points, or the match timer exceeds.
Press and hold interact (F) to detect a player's role as detective
The Shop
The Shop can be opened by pressing crouch (Ctrl)
Items can be selected by moving the mouse up and down and pressing interact (F)
New items get bought and selected
Already bought items get selected
Some items like "Junkrat" are passive items, they get displayed on the left when bought instead
In each round 4 of the 8 items are available in the shop The yellow one is currently "hovered"
Each bad player earns 1 credit per second and 60 per kill
*See above for current shop items (stuff like Junkrat may have been removed)
The Settings
Playing an other implementation of this gamemode, I have noticed that it was impossible to change the number of "Bad" or "Hero" players, so I added those to the settings:
B is the percentage of "Bad" guys
H is the percentage of "Heroes"
G shows/hides a list with the number of players per role on the right side of the Screen
The settings: Those 3 are the entries to change. The settings: Those 3 are the entries to change.
The setting for "Bad" guys, just click on the 34.00 and edit. The setting for "Bad" guys, just click on the 34.00 and edit.
The second set of options contain:
S enables the shop
Is the price list for the traitor shop:
to disable an item set the price to 0,
while changing the price, keep the sign!
U and V set the upper and lower limit for the shop (for the mouse movement)
K enables "detecting" for Heroes
... more to come
The number of players in total can be changed in the default "LOBBY" settings
The Interface:
The interface was created to be easily readable and unintrusiv, on the top left you see your role and underneath a list with all "Heroes", and if you are a bad guy your current money.On the right is a (in the settings toggable) list of players per role.
The yellow light spots on the ground mark dead players. The player name and role is displayed above. These are the places "Heroes" have to stand near and look at in order to resurrect. The red skulls mark your fellow villains. The player name and role is displayed above.
These are the places "Heroes" have to stand near and look at in order to resurrect and detect. "
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