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Stick to Kill Pulse Bomb Practice

This code is over 6 months old. The code may have expired and might no longer function.

Adapted from Seita's Pulse Bomb Warmup (VYB14) Workshop.
In this gamemode, you must have stuck the pulse bomb to get a kill. Blast radius will not impact training bots, nor will primary fire, melee, etc.

Gamemode:

Simple mode you can use to warm-up your Pulse Bombs and Blink Bombs while in queue
7 Bots pathing around the island, you can easily change the heroes by editing the rule in the workshop.

Stats:

  • Timer (Starts when you use your first Pulse Bomb)
  • Number of Pulse Bombs used and number of sticks
  • Sticky hit %
  • Sticks per minute
  • Press Interact to reset stats
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