A very old pet project of mine to pass the time during queue times, Invisible Islands (or Invisible Overwatch) is a variant of Overwatch where everyone is invisible, and equipped with varying abilities to either help themselves find others or survive the chaos themselves.
Each hero has their own different custom ability to try to help keep them viable in the new sightless meta, from Hog's stanky B.O, to Ashe's incendiary ammo, to Sombra's DOUBLE invisibility.
The main purpose of this custom game was simply to help me learn how the Workshop works, with the freedom of being able to try anything I wanted. If there's anything you can learn from gleaming through my spaghetti code, I'm more than happy if you use it in your own codes!
Happy Ghost Hunting!