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Clear floor by floor an endless dungeon. Enemy stats get higher as you progress through the floors. Upgrade your own stats, pickup a few new abilities and gear. The dungeon has random trap events and modifiers for enemies and spawns. WIP, I'm still adding enemy types, bosses, and trap events. The Flag on the map is the group of players. the skull is the floor boss. the ? are traps and treasures. The size of the map grows as you progress through the floors. I removed the gear drops that were in the older version and replaced them with extra passives for now.
Anti status effect weapons (except burn)
Anti-Armor + 20% dmg to Armor
Phasic + 20% dmg to shields
Vampiric - Heal + 8% of dmg dealt
Exterminating - excute non boss enemies below 15% HP
Respite - Invicible for 1 sec after reloading
Flowing - Recover 5% ammo on dmg/ 15% on critical hit
Quickload - Using abilities recovers 35% ammo
Berzerking - When below 50% add 50% of missing health to dmg
Resillient - recover 20% dmg received for 4 secs
Vindictive - Increase dmg dealt 30% on damage
Flanking - 60% more dmg to enemies from behind
Taunting - Grab the attention of attack enemies within 11 meters


Sources

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Players | 1 - 4
Categories: PvE
Heroes: D.va, Doomfist, Junker Queen, Mauga, Orisa, and 34 more...
Created at:
Last updated:
Current version: 2.8

Controls

Interact +
Brings up Menu/Map
Crouch
Open the Doors/Select Stat/Select Item
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Brings up Menu/Map
Open the Doors/Select Stat/Select Item
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Brings up Menu/Map
Open the Doors/Select Stat/Select Item
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Brings up Menu/Map
Open the Doors/Select Stat/Select Item
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Brings up Menu/Map
Open the Doors/Select Stat/Select Item

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