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Elimination REMIX

What is Elimination REMIX?

Elimination REMIX is a 3v3 elimination custom gamemode that gives multiple unique changes! Play Symmetra as a support hero, freely fly around the map as Sigma, or live out your destiny to become the ultimate DPS Moira! The first team to score 3 points wins the game!


Updates

  • Expect frequent balance patches to make sure no hero is too weak or strong!
  • New heroes will eventually be released in waves as well!

To ensure balance patches are effective, you can use the comment section to write down suggestions, tweaks, or bug fixes you would like to see to the heroes or gamemode as a whole! I appreciate any feedback! :)


Hero Adjustments

Tank

D.VA

  • Base shields increased from 0 to 100

Quick Melee
  • New! Fires a rocket projectile

  • Deals 40 damage

Boosters
  • New! Now picks up enemies

  • Cooldown increased from 3.5 to 6 seconds

Micro Missiles
  • Cooldown increased from 7 to 9 seconds

Defense Matrix
  • New! Pushes back enemies

  • Max duration reduced by 65%

Self-Destruct
  • Knockback increased by 100%

  • Ultimate cost reduced by 11%

Call Mech
  • Knockback increased by 300%

REINHARDT

Jetpack
  • New! Hold jump to fly

Fire Strike
  • New! Now burns for 50 damage over 5 seconds

  • Cooldown increased from 6 to 8 seconds

Charge
  • Knockback increased by 100%

  • Cooldown increased from 7 to 10 seconds

Barrier Field
  • Recharge rate increased by 20%

  • Cooldown reduced from 5 to 4 seconds

Earthshatter
  • New! Gain a 50% speed boost for 5 seconds after use

  • Ultimate cost reduced by 10%

ROADHOG

Scrap Gun
  • Max ammo reduced from 6 to 5

Piggy Stomp
  • New! Leap into the air and deal 75 AOE damage

  • Replaces Pig Pen

  • 12 second cooldown

Chain Hook
  • New! Flings enemies

  • Cooldown increased from 6 to 9 seconds

Take a Breather
  • New! Heals allies 85HP/s within 10 meters

  • Cooldown increased from 2 to 4 seconds

  • Max duration increased by 20%

  • Recharge rate increased by 40%

Whole Hog
  • Knockback reduced by 20%

  • Ultimate cost reduced by 12%

SIGMA

  • Base health reduced from 200 to 150

  • Base shields reduced from 275 to 175

  • Base armor increased from 0 to 150

Zero Gravity
  • New! Free flight

  • Jump to go upwards

  • Crouch to go downwards

Accretion
  • New! Stun duration scales depending on distance

  • Cooldown increased from 10 to 12 seconds

Kinetic Grasp
  • Cooldown increased from 12 to 15 seconds

Experimental Barrier
  • Recharge rate increased by 20%

Gravitic Flux
  • Ultimate cost reduced by 8%

ZARYA

Low Gravity
  • New! Hold jump to float

Particle Cannon
  • New! Hold interact & primary fire to latch onto surfaces

  • Secondary fire knockback increased by 125%

  • Max ammo reduced from 100 to 75

Particle Barrier
  • New! Makes Zarya .5x bigger

Projected Barrier
  • New! Makes allies .5x bigger

Graviton Surge
  • Ultimate cost reduced by 12%


Damage

ASHE

Burning Desire
  • New! Having the burning status grants 50% damage boost & speed boost

Quick Melee
  • New! Launches enemy upwards

The Viper
  • Max ammo reduced from 12 to 10

Dynamite
  • Fuse time increased from 2 to 3 seconds

  • Cooldown increased from 12 to 15 seconds

Coach Gun
  • New! Deals more damage up close

  • New! Cooldown now scales with damage dealt

  • No longer deals knockback

Bob
  • Duration increased by 10%

  • Ultimate cost reduced by 7%

MEI

  • Base health reduced from 300 to 225

  • Base shields increased from 0 to 75

Ice Defense
  • New! Attacker is frozen for 1 second

  • 30 second cooldown

Endothermic Blaster
  • New! Allows Mei to fly

  • Max ammo reduced from 140 to 120

Ice Wall
  • Cooldown increased from 12 to 14 seconds

Cryo-Freeze
  • Cooldown increased from 12 to 16 seconds

Blizzard
  • New! Melee a frozen enemy to instakill

  • Freeze rate reduced by 20%

  • Ultimate cost reduced by 10%

PHARAH

  • Base health reduced from 225 to 150

  • Base armor increased from 0 to 75

Soaring Restore
  • New! Dealing damage restores HP

  • Dealing 100 damage heals 20HP

  • Healing scales depending on damage dealt

Quick Melee
  • New! Knocks down airborne enemies

Rocket Launcher
  • Max ammo reduced from 6 to 3

  • Knockback reduced by 50%

Hover Jets
  • Maximum duration reduced by 25%

  • Recharge rate increased by 30%

  • Vertical speed increased by 40%

Jump Jet
  • Acceleration increased by 50%

  • Refuel increased by 300%

  • Cooldown increased from 14 to 18 seconds

Jet Dash
  • Acceleration increased by 50%

  • Cooldown increased from 9 to 10 seconds

Concussive Blast
  • Knockback reduced by 20%

  • Cooldown increased from 7 to 8 seconds

Barrage
  • New! Now releases rockets instantly

  • Ultimate cost reduced by 8%

SOJOURN

  • Base health reduced from 250 to 175

  • Base armor increased from 0 to 50

Quick Melee
  • New! Increases ammo by 10

  • New! Steals ultimate charge

Railgun
  • Energy charge rate reduced by 30%

  • Max ammo reduced from 45 to 25

Power Slide
  • New! Can now dash in any direction

  • Deals 75 damage

  • Cooldown increased from 7 to 11 seconds

Disruptor Shot
  • Cooldown increased from 15 to 17 seconds

Overclock
  • New! Launches enemies and kills if airborne after 1.5 seconds

  • New! Resets Power Slide cooldown

  • Duration reduced by 10%

  • Ultimate cost reduced by 9%

SOMBRA

  • Base health reduced from 225 to 50

  • Base shields increased from 0 to 125

Wall Ride
  • New! Ride walls in any direction by holding jump

Movement Speed
  • Movement speed increased by 50%

Machine Pistol
  • Max ammo reduced from 60 to 45

Hack
  • New! Makes enemies float for 2 seconds

  • Cooldown increased from 6 to 10 seconds

Cyber Grip
  • New! Pull in an enemy

  • Replaces Virus

  • 10 second cooldown

Translocator
  • Cooldown reduced from 6 to 4 seconds

EMP
  • New! Makes enemies float for 2 seconds

  • Ultimate cost reduced by 16%

SYMMETRA

Hardlight Healing
  • New! Interact to heal an ally 4HP/s

Photon Projector
  • New! Primary fire shoots healing orbs

  • Heals 65 HP

  • New! Secondary fire burns enemies

  • Duration scales with damage dealt

  • Max ammo reduced from 100 to 80

Sentry Turret
  • Cooldown reduced from 10 to 8.5 seconds

Teleporter
  • Cooldown increased from 12 to 14 seconds

Photon Barrier
  • Ultimate cost reduced by 18%

TORBJORN

Double Jump
  • New! Gain an extra jump in the air

Rivet Gun
  • Primary fire disabled

  • Secondary fire disabled

Forge Hammer
  • New! Shoots burning explosives

Deploy Turret
  • Cooldown increased from 12 to 15 seconds

Overload
  • Duration reduced from 5 to 3 seconds

  • Cooldown reduced from 10 to 9 seconds

Molten Core
  • New! Shoots out a storm of explosives

  • Ultimate cost reduced by 6%

TRACER

  • Base health reduced from 175 to 75

  • Base shields increased from 0 to 75

Outta My Way!
  • New! Colliding with enemy briefly knocks them down

Flaming Frenzy
  • New! Emoting will make your melee burn

  • 10 second duration

Movement Speed
  • Movement speed increased by 20%

Pulse Pistols
  • Max ammo reduced from 40 to 32

Recall
  • Does not regenerate shields

  • Cooldown reduced from 12 to 10 seconds

Blink
  • New! Cooldown reduced from 3 to 2.5 seconds

Pulse Bomb
  • New! Stuck enemy will magentize towards closest enemy

  • Ultimate cost reduced by 8%


Support

ANA

  • Base health reduced from 250 to 200

  • Base shields increased from 0 to 50

Sniper's Paradise
  • New! Deal more damage from over 25 meters

  • Radius displayed by red ring

Quick Melee
  • New! Melee sleeps enemy if Sleep Dart is off cooldown

  • Puts Sleep Dart on cooldown

Sleep Dart
  • New! Has a 1/2 chance to instantly kill a slept enemy

  • Cooldown increased from 14 to 16 seconds

Biotic Grenade
  • Cooldown increased from 12 to 14 seconds

Nano Boost
  • Ultimate cost reduced by 15%

JUNO

Quick Melee
  • New! Interact after Melee to reveal enemy for 8 seconds

Glide Boost
  • New! Increased movement speed by 200%

  • Cooldown increased from 6 to 8 seconds

Hyper Ring
  • Cooldown increased from 14 to 17 seconds

Pulsar Torpedoes
  • Cooldown increased from 10 to 14 seconds

Orbital Ray
  • New! Lowers gravity for all players

  • Ultimate cost reduced by 25%

LUCIO

  • Base health reduced from 225 to 175

  • Base shields increased from 0 to 50

Healing
  • Healing dealt increased by 10%

Quick Melee
  • New! Deals knockback

Sonic Amplifier
  • Max ammo increased from 20 to 24

Soundwave
  • New! Deals self knockback

  • Knockback increased by 50%

  • Cooldown increased from 4 to 5 seconds

Amp It Up
  • Cooldown increased from 12 to 15 seconds

Sound Barrier
  • New! Bounces enemies upwards

  • Ultimate cost reduced by 12%

MERCY

  • Base health reduced from 225 to 150

  • Base shields increased from 0 to 75

Caduceus Blaster
  • Max ammo reduced from 25 to 16

Angelic Leap
  • New! Grants a quick leap in any direction

  • Replaces Guardian Angel

  • 2 second cooldown

Resurrect
  • Cooldown increased from 30 to 35 seconds

  • New! Pre-Rez allies for 15 seconds

  • 40 second cooldown

Valkyrie
  • New! Grants a 40% damage boost

  • Ultimate cost reduced by 8%

MOIRA

  • Base health reduced from 225 to 200

Toxic Fumes
  • New! Constantly deals 2 DP/s to herself and allies within 5 meters

  • New! Constantly deals 5 DP/s to enemies within 5 meters

Biotic Grasp
  • New! Secondary fire damage ramps up over time

  • Biotic Energy maximum duration reduced by 50%

Biotic Orb
  • Damage Orb max duration reduced by 75%

  • Healing Orb max duration reduced by 50%

Fade
  • Cooldown increased from 6 to 8 seconds

Coalescence
  • New! Startup now slows down time

  • Deals massive damage

  • 2 second duration

  • Ultimate cost reduced by 20%

ZENYATTA

  • Base health reduced from 75 to 50

  • Base shields reduced from 175 to 125

  • Base armor increased from 0 to 75

Healing
  • Healing dealt increased by 8%

Snap Kick
  • New! Stuns enemies from behind for 3 seconds

Orb of Destruction
  • Max ammo reduced from 25 to 15

Orb of Discord
  • New! Grants a +50% speed boost

Orb of Harmony
  • New! Grants a +150% jump boost

Transcendence
  • New! Shoots out damaging orbs

  • Each orb deals 25 damage

  • Ultimate cost reduced by 18%

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