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hp 225 {9s} reduced self-healing from grenade } {19s}

hp 200. {8s} {10s} explode {1.5s} now, } Spawn with ultimate ready but is out for {10s} ammunition (11)

hp 225 {12s} heals faster but only for {1.9s} {15s} {jumps lower then normal}

hp 420 {3s} {2s} sense people miss Bastions old ultimate i am lowering the cd so that in ability (1) will have it more often in the tank mode,} have for {8s} but does +6 damage of A-36}

hp 250 Damage dealt {110%} {3s} {50%} {4s} {15s} sorry Flats }

330 + {3s} because of damage damage we want McCassidy to survive more, now available on spawning ammunition (8) {18s} because of the amount of health and roll can be, we don't want is flashbang to be to strong,

Hanna Song- hp 245, Mech- hp 980, starts out as baby D.va Ultimate rate increased, {3.8s} Duration {4s} {3.5s} {1.5s} cd, recharge ⬆{20%}

hp 814 {5s} {3.9s} {5s} reducing the power gain down and decreasing the cool down, ammunition (8)

hp 180 {4.9s} with Echos health being lower her movement will help with getting away before taking some damage, new passive now reduces damage dealt by {38%} until hit 4 times} {8s} available on spawn, {5s} ammunition (6) due to decreasing the sticky bombs we don't want her to only rely on them so her maximum ammo count has been reduced

hp 300 {3s} {2.9s} ultimate generation increased, +20% damage on head, up time {15s}, we want Genji s ultimate to be longer and useful again, double jump is now ⬆{20%} and speed increased by ⬆{25%}

hp 300 {2.9s} distance increases {80%} ammunition 4, {3s} {9s} ⬆{23%}

hp 165 hp 83 New passive ability, has infinite ammo, puts an invisible 100hp barrier made of solar energy, {1.9s} solar energy maximum {500%} healing increased by {50%} solar energy recharge {0%} she heals a lot but only recharge after death, damage dealt Increased by {45%} more damage then normal melee damage {145%} 2 tap Tracers,.. increased by {20%} [jump vertical speed] {40%}

hp 578 {8s} maximum health with shout is 770, {6s} {5s} delay increased by {400s} knockback {200%} damage increased by {50%} healing decreased by {30%} ammunition (12)

Players | 1 - 12
Categories: Hero Adjustments
Heroes: All
Maps: All
Created at:
Last updated:

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