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6v6 Open Queue (Tanks Adjusted)

Doomfist

450 Health -> 400 Health

The Best Defense

30 Overhealth on Ability Hit -> 20
75 Overhealth on Ultimate Hit -> 50
Maximum of 150 Overhealth Generated -> 100

Rocket Punch

3 sec. cooldown -> 4 sec.

Damage:
50~60 damage on impact + 40~80 damage on wall slam.
75~90 damage on empowered impact + 60~120 damage on empowered wall slam

Seismic Slam

7 sec. cooldown -> 6 sec.

Power Block

Empowerment Charge Required: 90 Damage -> 60 Damage

Meteor Strike

Outer Ring Damage 15~100 -> 30~300

D.Va

Mech: 350 Health + 300 Armor -> 300 Health + 300 Armor
Pilot: 150 Health -> 200 Health

Junker Queen

425 Health -> 400 Health

Commanding Shout

15 sec. cooldown -> 12 sec.

Orisa

275 Health + 275 Armor -> 200 Health + 200 Armor

Sigma

350 Health + 200 Shield -> 300 Health + 100 Shield

Kinetic Grasp

12 sec. cooldown -> 10 sec.

Overhealth Generated:

60% of Damage Absorbed -> 30%
Maximum of 400 Overhealth Generated -> 200

Reinhardt

325 Health + 300 Armor -> 300 Health + 300 Armor

Barrier Field

1200 Health -> 1000 Health
144 Health Generated per sec. -> 216

Roadhog

700 Health -> 600 Health

Take a Breather

350 Healing -> 300 Healing

Zarya

200 Health + 275 Shield -> 200 Health + 200 Shield

Particle Barrier/Projected Barrier

11 sec. cooldown -> 8 sec.

200 Health -> 125 Health
Maximum of 40 energy gained -> 25

Players | 1 - 12
Categories: Hero Adjustments
Tags: 6v6 6vs6
Heroes: D.va, Junker Queen, Orisa, Reinhardt, Roadhog, and 30 more...
Created at:
Last updated:

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