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"Pedro's Rage" Survival Zombies [ENG]

ECAX2

Pedro's Rage Survival Zombies

by Dyxx & PedroElKPO ☻

You were sent to a remote town in Eichenwalde with your best friend to hunt down "Pedro The Ape" A giant gorilla who has taken over the town with his cult, your boss told you:

"Pedro is hiding somewhere in his cave and searching for him would be a waste of time, but we know he has everything he cares for right there in Eichenwalde, steal his peanutbutter and banana supplies from him and eliminate his infants. Then once you managed to provoke Pedro's Rage he will have no other choice but to fight you"


  • Defeat infinite waves of randomized enemies along with a friend.

  • Buy random weapons in the mistery box.

  • Buy new areas where you can find new perks.

  • Complete events to unlock more perk slots.

  • Defeat the final boss after finishing the 3 events this gamemode has to offer.


Cult members:

Zombie: The average cultist who worships pedro, has nothing special, nothing to lose and would give his life without hesitation for Pedro The Ape.

Hound: trained beasts that will attack any kind of intruder, they only feed from human corpses. Fast but also fragile.

Boomer: cannibal cultists who got infected with a rare disease, be careful when neutralizing one of these because the only things keeping their stomach from exploding are their muscles in constant tension.

Sniper: don't be fooled by the technology they handle, they are still as smart as your average zombie and wont use much strategy to anything. Still... they can hurt you a lot if you decide they are not enough of a threat to gain your immediate attention.

Bodyguard: one of the latest experiments conducted by Pedro The Ape to protect his sons and daughters, not a perfect work but be careful with these little monkey protectors, they will shield their cultist allies and they will hit very hard if they get to swing their hammer at you, so don't let them do that.

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Update Log (3)

Update

*optimized zombie respawn system: now it should crash a lot less although since it never crashed to me I can't really tell if it's fully fixed, but I can tell there is a lot less code being executed at the same time

Updates

*Fixed a bug where the final boss would disappear when summoning him (I think it's fixed but this boss is like houdini lol, he likes to disappear in a new way each time so please let us know if this still happens to you)

*Fixed a spelling error above the lever in the final area

*Boss health reduced
*Cost for the ammo crate in the final area reduced

(this two changes were implemented because the boss fight was too long and it would become impossible to afford ammo crates for the entire fight if you had a legendary weapon due to the price going up in relation to the rarity of the weapon)


Known issues:

* The game crashes a lot: for some people the game ofyen crashes due to script overload, I believe the best thing I can do to fix this is reworking the script for the zombies spawning since it's overly complex the way it is now and a lot of code is executed the moment a zombie dies.

* Revive effect will disappear sometimes: I believe it happens when you kill an enemy before reviving your teammate so I'll have to make sure there is no rules that affect anything revive related set to all teams instead of team 1.

Your feedback is very appreciated so please let me know if you have any other issue while playing this gamemode, and thank you for playing it ♥ ~Pedro

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