Tactical Overwatch
This code is over 6 months old. The code may have expired and might no longer function.
All heros have helmets and armor that have limited health. Armor will protect you from damage but can be destoyed quickly. Headshots are vital for your survival. Armor and Helmet durability next to your health bar. Your teamates have a second health bar that displays armor durability. Good luck
This technically does support all gamemodes and maps, just not by default. To add other modes/maps, just add them as you would any other workshop gamemode.
This gamemode is not finished and is likely buggy and/or unbalanced. Im not sure if i'll ever update this gamemode but I figured id share it with the world. If you encounter issues, just post a comment or send me a message on Xbox (SH4WNTR0N). And yes, this gamemode is somewhat inspired off of CS:GO.
(Unfortunately, I have paused development on this gamemode in favor of a actual gamemode. I will eventually come back to this gamemode, but for now it won't receive new updates.
--- For other creators ---
If you would like to use any code or make adjustments to the gamemode, please credit me in the code if you cant do so in the description. You can do whatever you want to the gamemode if you would like. In fact, if you want to, use it as a templite for making a CS:GO gamemode if your feeling adventurious. The code isnt exactly well organized or documented but Its relatively basic so that shouldnt be a problem. I also have a debug mode that can be enabled via a rule thats off by default. It is mostly used for testing armor and damage. Controls in "read me" rule. Good luck I guess.