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Super Smash Bros: Overwatch Edition by SickSkillz#21742

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About

Super Smash Heroes lets you use the Super Smash Bros' knockback mechanic in Overwatch!
Every player has a knockback percentage above their head. The higher the percentage, the more they will be knocked back. Your goal is to eliminate the enemy team by using your weapons and abilities so you knock them off the map. The last team standing wins.

NOTE: This game has been made for the elimination and deathmatch gamemodes only! Currently only works on Castillo!

Features

  • Knockback based on percentage.
  • Gain percentage by getting damaged.
  • Super jump by using crouch + jump.
  • Some heroes ore their abilities are disabled to make the game more balanced. They might be reworked at some point.
  • A dome around the map. When going outside of it by getting knocked too far or too high you will take damage over time.

Balance

Because this gamemode is different from normal overwatch, a few balance changes have been made to make it fair. All of these changes have been made because they make the gamemode way less fun. You can find them here:

  • Most of the healing abilities have been disabled
  • Deadeye and BOB have been disabled because they are broken on this mode.
  • Bastion's turret form has been disabled
  • Torb turrets have been disabled
  • Tactical visor's duration is 50% shorter
  • Soldier's ammo capacity is 30% less.
  • The duration of Bastion's ult is 30% less.
  • Ana's nade has been disabled because it breaks some parts of this gamemode.
  • Widowmaker's venom mine and Ash's dynamite have been disabled because they would let people fly out of the map.
  • Mei's primary fire has been disabled.

TODO

  • Find a way to improve the knockback system. It works fine, but may sometimes feel a bit weird.
  • Add the dome to more maps.

Archival Notice

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Archive Actions
Players | 1 - 12
Categories: Miscellaneous
Heroes: D.va, Junker Queen, Orisa, Reinhardt, Roadhog, and 29 more...
Created at:
Last updated:
Current version: 2.2.0

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