Position Logger
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This tool allows you to create workshop-friendly arrays which are exported to the inspector log in this format:
[00:00:54] ThroneOfAnubisMapArray = Array(
[00:00:54] Vector(-21.55, 2.01, 45.92),
[00:00:54] Vector(-23.43, 2.01, 46.50),
[00:00:54] Vector(-25.45, 2.00, 48.68),
[00:00:54] Vector(-26.75, 2.00, 51.54),
[00:00:54] Vector(-26.04, 2.00, 55.00),
[00:00:54] Vector(-22.41, 2.00, 56.03),
[00:00:54] Vector(-18.25, 2.00, 55.76),
[00:00:54] Vector(-16.43, 2.00, 54.14),
[00:00:54] Vector(-16.69, 2.00, 50.86),
[00:00:54] Vector(-17.86, 2.01, 48.02),
[00:00:54] Vector(-20.88, 2.01, 47.44),
[00:00:54] Vector(-23.85, 2.01, 47.53),
[00:00:54] Vector(-26.62, 2.00, 47.61),
[00:00:54] Vector(-25.07, 2.00, 53.73),
[00:00:54] Vector(-21.57, 2.15, 54.79),
[00:00:54] );
Simply remove the timestamps and it should be paste ready.
You can change the map name in the configuration
Players |
1 - 12
Categories:
Tools
Created at:
Last updated:
Current version:
1.0
Share URL:
https://workshop.codes/positionlogger
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2 Comments
I'm new to OWWS, what uses does this have? Is this for spawning bots or players at certain coords?
I'm using it for spawning bots, but really its good for anything you would need an array of positions for