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ThatOneMeme's Changes - Hi! I made this mode out of boredom, but it is something I will keep working on. Currently, I have made 10 changes to heroes. The changes are down below. I will update this regularly and take community suggestions. More hero changes are on the way.

Changes:

Tank

Orisa

Input Ability Change(s)
Ability 1 Divine Slam Leap into the air and come crashing down on your enemies!
Ability 2 Chaos Spheres Launch a volley of spheres that explode.
Secondary Fire Energy Javelin No changes as of now.

Winston

Input Ability Change(s)
Ability 1 Jump Pack No changes as of now.
Ability 2 Barrier Projector Is scaled up slightly (1.5x).
Weapon Tesla Cannon Max ammo is 150.

Damage

Bastion

Input Ability Change(s)
Ability 1 Reconfigure No changes as of now.
Ability 2 A-36 Tactical Grenade Ability moved to Ability 2 (was Secondary Fire).
Secondary Fire Rising Uppercut Doomfist's old Ability 1 has been given to Bastion. Cooldown: 6 seconds. Replaces A-36 Tactical Grenade.

Cassidy

Input Ability Change(s)
Ability 1 Combat Roll No changes as of now.
Ability 2 Flashbang Stun restored. 2 second stun. 8 second cooldown.
Ultimate Deadeye Movement speed doubled during Deadeye.

Hanzo

Input Ability Change(s)
Ability 1 Scatter Arrow Replaces Storm Arrow. This Scatter Arrow only shoots one very fast projectile that can't pierce through anything.
Ability 2 Sonic Arrow No changes as of now.
Ultimate Dragonstrike Now shoots 5 superbuffed Scatter Arrows.

Reaper

Input Ability Change(s)
Ability 1 Wraith Fade Wraith Form now acts like Moira's fade. NOTE: The custom game bots using Reaper don't have their fade canceled.
Ability 2 Shadow Step No changes as of now.
Passive Stealth Hunter Crouching makes you 50% faster. Uncrouching returns you to 100% speed.

Support

Ana

Input Ability Change(s)
Ability 1 Sleep Dart Effect now lasts longer, with tanks getting a shorter duration.
Ability 2 Biotic Grenade No changes as of now.
Passive Helix Jetpack Holding jump now lets you fly as long as you don't have a debuff (except burning).

Illari

Input Ability Change(s)
Ability 1 Outburst Can now heal nearby allies and you for 75 HP.
Ability 2 Healing Pylon No changes as of now.
Ultimate Captive Sun Enemies hit by Captive Sun will now be lit on fire.

Lúcio

Input Ability Change(s)
Ability 1 Crossfade Healing increased by 50%.
Ability 2 Amp it Up No changes as of now.
Secondary Fire Soundwave Now boops Lúcio backwards horizontally, but not vertically.
Weapon Sonic Amplifier Max ammo is 30.

Zenyatta

Input Ability Change(s)
Ability 1 Orb of Discord Now sends out a literal Orb of Discord. Cooldown: 6 seconds.
Ability 2 Orb of Harmony Now sends out a literal Orb of Harmony. Cooldown: 6 seconds.

These are all the changes for now. Version 1.2

Players | 1 - 12
Heroes: All
Maps: Circuit Royal, Dorado, Havana, Junkertown, Rialto, and 25 more...
Created at:
Last updated:
Current version: 1.2

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