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High Noon Duels

This code is over 6 months old. The code may have expired and might no longer function.

NOTE: Version is outdated for Overwatch 2. Due to the changes in Cassidy's base health and the Deadeye buffs, the game may not be 100% functional, though still playable.

"This town ain't big enough for the two of us."

Inspired off the original workshop high noon duel from 2019, which follows the trope of the bad guy drawing first and the good guy drawing second.

Instructions: Use Deadeye when ready and react fast. You cannot move or do anything other than start Deadeye and shoot it. The first person to start Deadeye takes recoil damage, which lets the opponent lock on faster. However, the person who draws second needs to be fairly quick and react fast. Game is set to best 2 out of 3.

Person who draws first takes 1.514 seconds to lock-on.
Person who draws second takes 1.127 seconds to lock-on.
This gives the second person 0.387 seconds to react. If they don't react in time, they will not lock-on fast enough.

Desmos High Noon Graph if you are interested: https://www.desmos.com/calculator/46pcgdfftv

Note: Changing any settings might break the game because my code is spaghetti, so I'd advise not to. Even something like changing the health has led to a script overflow from the server for some reason. Also, if you want to play in first person you can turn off the third person by deleting or turning off the first 3 rules in the workshop.

Players | 2 - 2
Categories: Free for all
Heroes: Cassidy
Maps: Hollywood
Created at:
Last updated:
Current version: 1.0

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