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DOOMFIST BRAWL - and dey sey there couldn't be a perfect mode
10 round Doomfist FFA fighting to compete for the top! Punching each player into a rising tide of explosive laser beams. New mechanics for Doomfist to pummel his enemies in multiple new ways...
- Hand Cannon: Cancels target's ability, increases Boop Power by .1 (Ammo regenerates every 5 seconds)
- Rocket Punch: Main knockback ability, increases Boop Power by . 75 (Cooldown: 1.5 seconds)
- Rising Uppercut: Stores up to three charges, charges gained by staying near to the ground for 3 seconds
- Seismic Slam: Stuns any enemies hit, increase Boop Power by .25 (Cooldown: 4 seconds)
- Meteor Strike: Knocks enemies into the air, 50 ult charge per final blow
- Boop Power: Multiplier towards knockback (More Boop Power = more knockback)
Overtime, throughout the round, a rising sheet of lasers appear from the island's base. Increasing the 'death zone' until it is near the ground. If a player touches the laser, they will spontaneously combust into mini-Doomfists and fall into the ocean floor