A1P64
settings
{
modes
{
Skirmish
{
Hero Limit: Off
Respawn Time Scalar: 30%
}
}
}
rule ("Rule 1") {
event {
Ongoing - Each Player;
Team 2;
All;
}
actions {
Start Scaling Player(Event Player, 0.875, True);
}
}
settings
{
modes
{
Skirmish
{
Hero Limit: Off
Respawn Time Scalar: 30%
}
}
}
rule ("Rule 1") {
event {
Ongoing - Each Player;
Team 2;
All;
}
actions {
Start Scaling Player(Event Player, 0.875, True);
}
}