REWORKWATCH
IMPORTANT INFO FIRST
a few bugs may occur because some stat changes carried over to other heroes and i tried fixing it so beware
and i am new to this site , rn i only have my phone to make this writing so i apologize in advance for confusion and lack of images
this gamemode i spent a long time making and perfecting balance
this mode reworks everything from characters to core gameplay mechanics like adding a stomp by crouching mid air or adding a healing potion to everybody by pressing interact button.
this mode also follows a certain balance philosophy, i chose 1 balancing "reference" character and balanced the rest of the cast around that character
i chose widowmaker , she can 1 shot any 200 hp character
so now every character has a 1 shot or a 1 shot combo like junkrat
all of them have a different way of making that combo happen , my favorite changes personally were doomfist and genji , hope yall enjoy and now i will state the optional information
GENERAL CHANGES
Most characters can stomp on the floor by pressing crouch on the air adding to movement
everyone has a healing potion that regens most if not all hp in a single press with a long cooldown meaning its a great 1v1 tool to use strategically
healing in general is lower
ults are now pureley time based , battle does not give ult charge
NEW ROLES
Tank super tanky and deals less dmg than dps in general
support made to support the team , usually by helping them kill or utility
dps deals dmg
bruiser balance between dmg and tank BUT are mostly melee or super close range
sniper super long range and deals dmg
strategy has pure skill or brain strats in their kit , made to use wiseley with long cds usually
healer made pureley to heal
CHARACTER CHANGES
TANKS///
DVA:
she is slower
dvas defense matrix is completeley reworked
it now lasts super long BUT recharges like shit so its a 1 time use per life
boosters now make you super fast
missiles are hitscan-like
she deals less dmg overall
dva is a TANK
DOOMFIST//////
doom is a BRUISER
doom punch resets after a successful hit
his 1 shot combo is punch folowed by anything else
his first shot after a charged punch deals double dmg
his shots deal super low dmg
his punch deals massive dmg
his block changes into a PARRY that you need to time well to stun any enemie that damages you while blocking
his ult now deals more dmg overtime
JUNKER QUEEN///////
she is a BRUISER
she now has a 2 second blade throw that goes further
she has carnage on 0 cooldown
her shout has 24 sec cd
she has less ammo to encorage close combat
her 1 shot combo is mixable with ger carnage and knife in any order , or a simple shotgun to the face will do from a very short distance
MAUGA///////
mauga is a TANK
mauga deals less bullet dmg , and has a lower burn rate BUT burn deals massive dmg and lasts very little, he has double ammo to compensate
his dash now deals MASSIVE dmg on stomp and stomp deals more dmg the higher the drop(dmg multiplier not active yet)
his healing is lower on his overdrive
ORISSA/////
TANK
she deals a lot of dmg BUT her bullets are slower in general
her fortify is now super low cd , it becomes 0 cd if its used maximum time , BUT it makes you 50% slower
spear does MASSIVE dmg being enough to 1 shot tracer on contact
her 1 shot combo is spin and spear hitting the wall
her ultimate is more used as an ability instead of ult dealing more dmg the longer the use
RAMATRA///////
BRUISER
ramatra now has 0 cd on his other form making it a secondeary weapon choice instead of an ability
his punches deal massive dmg byt everytime he changes forms he takes a bit of dmg
his long range is hitscan but deals low dmg
the other abilities have lower cds
REINHARDT///////
BRUISER/TANK HIBRID
deals more dmg on swing
his pin now makes you super fast on use BUT it doesnt 1 shot , instead it 1 shot comboes with swing BATTA BATTA
he has infinite fire strikes but they travel slow
his ult is more of a cd ability now BUT it deals MASSIVE dmg
ROADHOG///////
SUPPORT
roadhog can now heal his allies with his new passive that heals anyone in a radius whenever hog is healed himself (doesnt work if max hp)
his hook now resets after a kill or an allie kill after the hook is used
(ment to be used for helping team kill instead of you)
he deals less dmg overall
his breather has super long use but slower charge rate and he gains low hp from it
his ult now is a dmg tool dealing no knockback
SIGMA//////
TANK
sig can now glide and jump super high , stomp benefits to this
sigma deals a lot of dmg , being able to 1 shot tracer with rock
his rock is hitscan but its a little offset
his ult now deals massive dmg
WINSTON////////
STRATEGY
primary fire has a chain effect that dmgs players nearby players being damaged by winston
primart deals low dmg
secondeary deals super dmg
jump also deals more dmg and has a faster cooldown
BALL//////
STRATEGY
ball is pure skill and strat dealling low dmg BUT having no cds basically
his ball form makes him super fast and he can jump higher for the groundpound to be easyer to use
his ult is now a blocker that stays super long on the ground but in a lower spread
ZARIA//////
TANK
zaria now has less ammo but deals MASSIVE dmg on swcondeary fire and is hitscan( ITS A BIT BUGGY)
her bubbles are longer cd wise
DPS///////////////
ASHE:
SNIPER
her shotgun was supposed to slowdown time for a while but was changed cuz it didnt make any sense, instead it deals massive dmg and no knockback
... thats it
BASTION//////
DPS
Deals less dmg but has lower cd on nade , nade is also hitscan and deals less knockback
his turret form makes him faster
and his ult is used more of a dmg ability
MCREE CASSIDY/////
DPS
roll goes further
...
thats kinda it
he deals more dmg also ... 1 shot combo is headshot nade... thats it
ECHO//////
STRATEGY
echo works different, if she is flying then she will deal low dmg but is hitscan
if she is on the ground she deals MASSIVE dmg but has slow bullets
her cds are lower overall
GENJI////////
BRUISER
genji is now perma ulted making him pure melee
his dash resets after successful hit
deflect is now a super fast parry that needs good timing but has a 1 sec cd
he deals great dmg
HANSO/////
SNIPER
Hanso can 1 shot again
he has 12 storm arrows
and can dash further
JUNKRAT/////
DPS
junk has his 1 shot again
he can put as many traps as he wants(not yet ,rn he has 0 cd instead)
he has 300 hp now
MEI///////
STRATEGY
mei now has a faster wall
can 1 shot tracer again
but her cryo is different, instead of healing you it freezes enemies around you making it an escape tool or a dmg opportunity BUT HAS A SUPER LONG COOLDOWN
PHARA////////
DPS
phara is the same as echo dealing more dmg on ground with slower bullets or low dmg on air with hitscan
REAPER//////
DPS
reaper now is super fast in wrainth form
he also is invincible whiles teleporting
his cds are low so i made him 240 hp
SOJORN///////
DPS
she deals less dmg overall
her slide has a 1 sec cd
disruptor has a 5 sec cd being able to shoot again after last one ends
she has 200 hp
SOLDIER ////////
DPS/HEALER
he has no cd on healing but heals little
has low dmg but missiles deal great dmg in a low cd , and its hitscan
SOMBRA//////
STRATEGY
sombra deals low dmg but cds are super low
she can deal 200 dmg exactly if melee the back of enemies
SYMETRA///////
STRATEGY
sym turrets have a massive cd
her primary fire and secondeary can alter turret dmg
primary weakens turret dmg
secondeary doubles turret dmg
her secondeary fire also deals massive dmg
TORB////////
DPS
turret makes torb deal less dmg
hammer can now 2 shot tracer
overdrive lasts longer
TRACER//////
STRATEGY
she deals less dmg but has more ammo
she has faster blinks
her recall has a mega cooldown but freezes enemies in a radius upon use
VENTURE//////
BRUISER
she deals massive dmg overall
has low cds and lower ammo to encourage pure ability spam
she has 300 hp
WIDOWMAKER////////
SNIPER
can only 1shot 250 below
her mine is hitscan ment to be used to finish off or start a shot from across the map
SUPPORTS////////
ANA:
HEALER/SNIPER HIBRID
she deals massive dmg now
her sleep has a chance to last longer up to 10 sec
nade is hitscan (ment to be used to 1 shot combo with normal fire
BAPTISTE///////
HEALER
bap now has 200 hp and deals more dmg
has lower cd on burst
BRIGGITE///////
BRUISER
has low healing but deals more dmg overall being able to 2 to 3 shot most squishys
ILIARI///////
HEALER
her melee now ignites enemies for a couple seconds , if you melee an ignited enemie your dmg doubles per hit on ignited enemie being able to 1 shot anyone at a certain point
secondeary has more time but less healing
pylon now has a massive cd
LUCIO///////
SUPPORT
lucio deals massive dmg overall , his boop now has a low cd but good dmg and almost no knockback
JUNO//////
SUPPORT
juno is new so i didnt have much ideas
her movent cds are 0 making her extremeley mobile
deals more dmg overall
missiles are slower , harder to hit but deal more dmg
KIRIKO//////
HEALER
deals a bit more dmg
can tp from further but her suzu is slow to hit the ground making it more of a prediction tool instead of a reaction tool
WEAVER///////
HEALER
weaver has more range and less cds on pull and blossom (i am aware some people will troll with pull , but if used correctly will be a meanece)
weaver can draw in the air because his bullets are slow , different shapes deal more dmg , harder shapes like stars can freeze , stun , burn etc (WORK IN PROGRESS)
he deals massive dmg
MERCY///////
HEALER
mercy has staff only BUT has infinite ults and melee deals exactly 200 dmg
she earns 180 hp here
MOIRA///////
STRATEGY
moira deals low dmg but melee bleeds the enemy
her orbs now can be influensed by melee
if orb is damaging enemies , you can melee the air to bleed enemies hit by the orb
her healing is now way longer but heals less
her faide is now super fast and a low cd earning the 180 hp
her ultimate is now a pure dmg or survival tool
her ult stucks her in place but deals MASSIVE dmg or healing but on a way faster duration and its pretty fast cd
ZENYATTA///////
BRUISER
his bullets are now slow making him more useful up close ... but he deals the most dmg in the game being able to 3 shot some tanks
some changes are underwhelming but will be changed , and new things will get added later
@SonnyCarrer (insta)
i will soon make a youtube channel
this is an example of my balance philosophy and more modes will come including those with opposite balancing to this so beware 😉