ZEN SUMO
zenyatta* sumo
*zenyatta not guaranteed
not fully balanced yet
most things can be quickly changed through workshop settings, cooldowns must be whole numbers
Zenyatta
the goat. lightest character, low damage, low defense, high knockback, great recovery.
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Briefly become smaller to easily evade enemies
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--Size
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-Gravity, Knockback Dealt
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+Speed
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++Knockback Received
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Pull yourself towards another player
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Will cancel momentum
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Launch yourself upwards
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+Health, Double Jump
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Stuns for 1s
Ramattra
the ram. heaviest character, high damage, high defense, high knockback, very little recovery.
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Briefly become larger to easily punch enemies
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--Knockback Received
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-Speed
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+Gravity, Knockback Dealt, Double Jump
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++Size
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Pull another player towards yourself
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Will cancel momentum
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Push everyone in your range downwards
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Will launch upwards if in air
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-Speed
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+Knockback Dealt, Temporary Armor
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Burns for 1s
Bastion
only like him cause he's cute. middleweight character, high damage, moderate defense, moderate* knockback, moderate recovery.
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Go into assault configuration, hover and gain a grenade
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--Gravity
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-Knockback Recieved, Damage
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+Double Jump
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Hold down ability to charge a single punch, making it more powerful
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Will launch upwards if in air, scaling with charge
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Become invulnerable and slow down time, enemies hit will be slept
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Will launch upwards if in air
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+Double Jump
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Hacks for 0.5s
Orisa
makes my friends mad. heavy character, moderate damage, high defense, high knockback, little recovery.
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Fortify, stunning anyone who melees you
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--Knockback Received, Damage Recieved, Speed
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+Gravity, Size
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Charge forwards, spinning your javelin and fortifying as you go
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Briefly stuns on hit
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-Gravity, Aim Speed
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+Damage, Speed, Double Jump
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Gradually pull everyone within range, launching those unable to escape
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+Double Jump
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--Gravity
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++Damage
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Stuns for 0.75s
Echo
'shes good guys i swear'. light character, moderate damage, low defense, moderate knockback, moderate recovery.
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Fly for a short duration
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+Speed
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Dive downwards, launching and stunning anyone in the landing zone
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Will scale based on altitude
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--Speed, Knockback Received
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Teleport behind target player
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Will NOT duplicate abilities
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Will refresh cooldowns on expiry
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Stuns for 0.25s
Genji
simple and maybe effective. middleweight character, low damage, moderate defense, moderate knockback, good recovery.
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Dash forwards, stunning enemies hit. Will also launch if charged
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+Damage
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Deflect projectiles and melees
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Will charge slash if deflects melee
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Unleash a single powerful slash
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Will refresh abilities
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Will charge slash
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--Speed
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++Damage
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Hacks for 2s
Illari
fire for the fire god. light character, moderate damage, low defense, moderate knockback, good recovery.
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Knockback nearby enemies, stunning if on fire
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-Gravity
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+Damage
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Teleport in the direction you are facing
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Is delayed, indicated by projectile
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Enemies near the teleport will be stunned briefly
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Fly and shoot a 'very hot ball of cheddar'
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Detonation will launch sunstruck enemies upwards
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++Damage
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Burns for 2s
Ana
brrr mimimimi. light character, high damage, low defense, moderate* knockback, little recovery
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Fire a sleep dart. Will also fire a homing sleep projectile towards a marked enemy
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Boost yourself in the direction you are moving
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Is determined by held movement keys
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Give yourself a nano boost, healing half of missing health for the duration
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Removes scope requirement for primary fire
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Will launch upwards if in air
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-Gravity, Shoot Speed, Mark Duration
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+Speed, Jump Height
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++Damage
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Temporarily marks enemies
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Marked enemies will take increased knockback
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Can only fire while scoped in