SHION Moto-Battle
Welcome in SHION Moto-Battle
Game, where you will need to destroy enemies using only your cool motorcycle!
Base game settings
Mode: Team Deathmatch
Maps: Workshop Island (Night)
Max Players: 8 (4x4)
Max spectators: 8
Heroes roster: Shion 
You think your weapons will help you? NO. Now all danger in flying motorcycles around map!
All players playing as Shion, 2 teams of 4 players each, and using Joyride to kill other team.
Score for winning: 40
Base Hero changes for Shion
Shion
Weapon disabled
Ability disabled
Cooldown: 175% / 10 seconds
Distance scalar: 75%
Cooldown: 30% / 5 seconds
Duration: 50% / 2 seconds
Knockback: 200%
Speed while ride: 60%
Ability disabled
All attack abilities like weapon, melee and ultimate disabled. Players have only Evade, and Joyride.
Base health of players reduced from 250 to 200.
While match in Waiting for players status, there are 2 bots of two teams on the map. You can't knockback them, or kill. You can only damage them to check your damage. They instantly disappear in Hero selection status.
Game rules
This rules always shown on the map, and have 30 sec. cutscene on start of the match, if players didn't look at rules before start.
If screenshot don't loading, here is the text version again
All players playing as a SHION
To kill enemy you have only Joyride
You have 2 seconds to drive Motorcycle | Cooldown 5 sec.
One direct hit with moto dealing 2/3 of player max HP damageText fixed in game!| No passive-regeneration
Knockback of motorcycles multiplied by 2For avoid motorcycle, players can use Evade ability | Cooldown 10 sec.
Player can press Fire (Default - LMB) or Ability button (Default - E) to use Joyride and jump ofAfter respawn, player receive invincible barrier for 5 sec.
Barrier disappear after 5 sec. or if using Joyride
Workshop settings
This game look boring? Oow, that sad I guess. For that I add Workshop settings for lobby leaders.
In this settings you can change:
Basic game settings:
Max HP of players multiplied
25HP - Minimum / 200HP - Default / 400HP / 600HP - MaximumInvincible barrier duration time
3 sec. - Minimum / 5 sec. - Default / 10 sec. - MaximumCamera rules on start of the match
On - Default / Off
Fun settings:
Air-moto projectile speed
50% - Minimum / 100% - Default / 200% - Fast / 500% - Instant impactMotorcycle knockback precent %
100% - Minimum (Default for Overwatch) / 200% - Default / 500% - Maximum
If in game was changed gameplay settings (Not like Camera rules intro), game will say about it after match start.
You also can see all modificators in the upper left corner of the screen!
Sorry, but I don't know what to say else, I think I show everything...
I just hope you will enjoy this game, good luck! And thank you for watching or playing >w0
Socials
Battle.tag: Скром#2748
Telegram: https://t.me/crea_cat_tor
Youtube: https://www.youtube.com/@crea_cat_tor
Answer some questions
Ooh! This is like sumo? Like, Doom sumo??
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... ...No?
In first... I don't like sumo gamemodes.
In second, I tried to make something really original with this cool motocycles, not basic 999 codes with races.
This game will have updates?
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Well... I think you remember my PVE Freja Way. Because of some problems in life, I don't know what to say... I have many ideas for this gamemode, but I don't know about their realization.
For what this strange pillars at the edges of the map and in the middle of one side?
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Well... For original style? To this not look like SUMO?
All this effect supposed to look like fire and flame of arena! Yee...
You know: Motorcycle. Not Motocycle?
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Ye... I fixed it, but I'm too lazy cat to change screenshots :\
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