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Wall Detection Tool. Update 25th May 2019 by XxHARAMBExX#2452

This code is over 6 months old. The code may have expired and might no longer function.


Wall + Normal Detection - Code: 91AT2


Stats/Info for Wall + Normal detector


  • Player Variable Q (at index 1) returns 1 if on wall, 0 if not on wall
  • Player Variable Q (at index 2) will return normal of detected wall
  • Player Variable Q (at index 0) = detection range
  • Max response detection time 0.032-0.048 secs
  • Adjustable detection range (recommended range: 0.8 < Value < 1.2)
  • Precision of Normal Vector on Round objects: ~11.125°
  • Performance friendly (Only one RayCast per tick)
  • Only 2 rules to copy (+ initialization of Q at index 0)
  • few Variables used: Q#0; Q#1; Q#2 _________________________________________________________________________________________ You can copy paste this code in your private projects, but if you end up using it please give this post a like so other people see that this is a public code available for everyone. Also this particular code took long to come up with. It would be nice if you give some small credit if you make it public Thanks :)
    _________________________________________________________________________________________ _________________________________________________________________________________________ gfycat _________________________________________________________________________________________ _________________________________________________________________________________________ Round Objects | Apply Impuls in derection of (Wall Normal + (Up*0,5)) _________________________________________________________________________________________ gfycat _________________________________________________________________________________________ _________________________________________________________________________________________ Walk by _________________________________________________________________________________________ gfycat _________________________________________________________________________________________ _________________________________________________________________________________________ _________________________________________________________________________________________ # Wall Detection Only - Code: 0JGS7 _________________________________________________________________________________________ _________________________________________________________________________________________ Stats/Info for Wall detector _________________________________________________________________________________________
  • Dont click into the big condition, it may crash your game. Dont click be happy.
  • Player Variable S returns 1 if on wall, 0 if not on wall
  • Player Variable R = detection range
  • Max response detection time 0.032secs - 0.048secs
  • Adjustable detection range (min 0.6m, max consistent 2,5m)
  • Performance friendly
  • Only 2 rules to copy
  • Very few Variables used (R + S) _________________________________________________________________________________________ You can copy paste this code in your private projects, but if you end up using it please give this post a like so other people see that this is a public code available for everyone. Thanks :)
    _________________________________________________________________________________________ _________________________________________________________________________________________

An Example | Not included in the code!


gfycat


gfycat


Have Fun


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Archive Actions
Players | 1 - 12
Categories: Practice Mode, Tools
Heroes: D.va, Junker Queen, Orisa, Reinhardt, Roadhog, and 29 more...
Created at:
Last updated:
Current version: 1.0.1

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