👀 Staring Contest

8MZ6A

Rules

Stare into the eyes (head) of your opponent to stay alive.
Move around to mess up your opponent's stare.
Stay within the green circle.
Last person staring wins the round!
First to 10 points wins the game.


Custom Workshop Settings

There are 4 variables where you can change to customise your playing experience.

Settings Description
Allow Crouching Whether crouching is allowed
Allow Jumping Whether jumping is allowed
Movement Speed How fast the player moves. 100% is default Overwatch movement speed
Stare Angle Leniency How far your crosshair is from the enemy player before you start taking damage

Access custom settings here
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Gameplay

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Discord

Join my Workshop Discord group for updates, suggestions, feedback and bug reports! Just click on the picture below.
DragonEngineer's Workshop

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Update Log

1.4.7
8MZ6A

New maps

  • Oasis City Centre
  • Oasis Gardens
  • Oasis University

Removed maps

  • Workshop Chamber
  • Workshop Island
  • Workshop Expanse

The Workshop maps were removed as they felt bland and boring for Staring Contest, which are supposed to take place in a beautiful setting. To compensate, I have added 3 Oasis maps to the pool. The remaining Control maps will come eventually.

1.4.6
8MZ6A

General changes

  • Player health are set to exactly 200 via workshop script instead of custom games settings. (Previous Roadhog only had 198 health).
  • Game now starts when all slots are filled, instead of manually.
1.4.5
8MZ6A

General update

  • Removed Genji from the playable hero pool

    Genji head shifts way too much when doing AD spam, which is way too overpowered. It's also the reason why Tracer, Lucio, and Baby Dva aren't in the game.

  • Out of arena ring distance check now ignores Y value.

    This change is specifically to deal with Horizon Lunar Colony where you can jump higher in the arena that is in the space walk, previously you can jump and accidentally cause yourself to take damage for being too far from the centre.

  • Added workshop settings for stare leniency, jump allowed, crouch allowed, and move speed.

    Some custom settings to customise your playing experience.

Access the settings here:
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1.4.4
8MZ6A

Small update for this one

  • Added night version of Workshop Island and Workshop Expanse.
  • Time to kill for not staring increased from 2s to 3s.
    • Comments: With the recent changes to how the stare detection works (v1.4.0), and the ability to jump and crouch (v1.3.0), the difficulty of the game has gone up. Increasing the time to kill gives you more time to recover from not staring, and also makes the game a bit longer.
1.4.3
8MZ6A
  • Fixed a bug where sometimes the Team 1 player can face the opposite direction when spawning into position.
1.4.2
X4PV0
  • Updated the information/description for the Workshop.
1.4.1
BS0N1
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