1 Punch 1 Murder Upgraded
Discord code: https://discord.gg/RqgHHFd4J
Report any bugs here, or join to make suggestions, i really need ideas.
This is a spin on the classic "1 Punch 1 Murder" (or "1 Punch 1 Kill") gamemode. I fixed many of the bugs in the original gamemode and added my own abilities. Updated frequently. Everything (i think) oneshots and gives ultimate immediately. The changes to the hero will be told to you when you become them. I created it at first just to fix a few things like Torbjorn not being able to use his hammer or Winston being able to use secondary fire, however as time went on ive used it as a fun game to play while waiting for an actual game. The code is very scrambled and spaghetti coded at the beginning as i didnt have much experience coding, but hopefully the code gets better as it goes on. I took a long break from working on this, but i hope that i will be able to work on this more often (my latest work as of posting this being Echos duplication, which was previously very weird). Im gonna list every heroes changes as of posting this (May 28th, 2026).
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- Teleports you to where you shot it. (code from Ana Parkour)
- Replaced with Ana becoming a nuke and killing players near her.
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The revive ult was custom made because it was impractical to use the actually one (you had like 0.1 seconds to use it before)
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- Goes off as soon as it hits a surface.
- Only lasts a few seconds.
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- Freezes the person nearest to your reticle.
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No changes
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- Teleports everyone to you (literally rallies them to you).
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- Unkillable during roll.
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No changes
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No changes
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- Cancels itself, only a movement ability.
- Unkillable during, block duration reduced.
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- Technically no changes but you literally turn into the hero so you gain their changes (this was very hard for me to put together cause im not very good at this)
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Ultimate duration severely reduced, only the secondary fire available.
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No changes
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No changes
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- Allows him to fire his arrow, on use it is permanently disabled until you eliminate someone (much like one in the chamber)
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No changes
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No changes
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No changes
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No changes
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- Goes very fast for 1.6 seconds then immediately explodes, Junkrat is immortal during this period.
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No changes (other than having to make her reload during her Pulsar Torpedoes to stop her from being able to shoot during it)
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- Teleports her where she is looking (credits to Ana Parkour)
- Cooldown refreshed on elimination
- Makes
cooldown only 2 seconds during it.
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- Creates a cutscene between you and the nearest person where you explode them. (kinda bugged because it is usable on dead people)
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- Makes you faster.
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- Makes you invincible and fast during it, it is very breakable however. (first thing i ever made in this because it i started working on this when he was a hero trial, Might be buggy).
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No changes
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- Gives low gravity for a few seconds.
- Makes you very fast.
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Chain cooldown refreshes with eliminations and ult gives 3 points to your score (will very likely change because this is a placeholder ultimate while i figure something out for him.)
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- Cooldown refreshed with elimination.
- Duration reduced by 57%.
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No changes
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No changes
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You can punch during
and
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- Makes you faster.
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No changes
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- Very fast.
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No changes (but im hoping to do something with his ult, very overpowered as of now. I had a different ult originally but i felt it didnt fit the gamemode.)
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No changes
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- Allows you to use the railgun. (very buggy, you can technically fire but i turned down the projectile speed so it just turns into a trap. Not intentional but i cant figure out how to fix it.)
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- Very short.
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No changes (used to be probably one of my most changed heroes.)
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- Replaced with a dodge that provides immortality for a few seconds on use.
- Gives you a shield that breaks in 2 hits.
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Very fast.
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No changes
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No changes
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No changes
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- Can shoot while scoped in ult.
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No changes
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- Gives +1000 more shield than usual, may or may not help, recently added so im not sure.
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- You are very fast during it.
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No changes
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- Teleports you to who you discord.
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