Wrecking Sumo Ball


Simple Sumo Ball gamemode I created, as I wanted to make a sumo-ball-type game on a clean map, a dummy Mei spawns in the center that the players can grapple onto to boost and knock around enemies.
The play area shrinks over time, and the last survivor wins.

For when code expires:
Grapple cooldown 0, Adaptive shield & Piledrive disabled, Movement speed 120%, Roll always active, ultimate disabled.
Deathmatch only, Workshop chamber only. Gamemode start immediately.
Code snippet provided.

UPDATE: Added cooldown to make it easier to knock some one out with timing. Getting knockbacked also disables hook. "FALLOUT!" Big Message spam fixed.

I created a zero-gravity version of this before this one, but it did not turn out that well but still may be fun. Gameplay is the same. Follow the link here: https://workshop.codes/0gsumoball

Code Snippet

Copy to clipboard
Categories | Free for all
Heroes | Wrecking Ball
Created at |
Last updated |
Current version | 1.1


Log in or Sign up to place a comment.

Update Log (2)

Elo Hell Logo_H-M-Dark
Join the Elo Hell Workshops Discord
Workshop.codes - Background image