Jet Ski Free For All
Ride a jet ski across the various waters in Overwatch, use different weapons and techniques to defeat your enemies in this splashing mode on water!
Features
- Unique and fast-paced jet ski battle gameplay unlike anything you've seen before (probably)!
- 5 different weapons for your jet ski.
- 18 different maps to play on.
- Multiple game modes!
- Powerups to collect such as weapons, booster fuel, shield charge and health, to get the upper hand on the battlefield!
- Custom AI! Bots aren't idiots! Add AI bots in the lobby, and they will be converted to custom AI dummy bots, who will kill you. If real players join, bots exceeding allowed player count will be removed.
How to control your jet ski
Here are brief instructions on how to get the most out of your Jet Ski.
| Movement | Your Jet Ski comes equipped with a powerful water jet engine, so you can move across the water with ease. Use your directional keys or stick to move forward/backward, and to turn the jet ski around. |
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| Booster | Your Jet Ski also comes with a powerful booster module, to gain an extra burst of speed when necessary. The Booster module requires a special kind of fuel to work. Your Jet Ski comes with two Booster fuel capsules, and can hold up to five. Press [Jump] to activate Boosters. |
| Health | Your Jet Ski has a strong hull which can withstand 200 damage. If your Jet Ski gets too damaged, it will explode. It is recommended to find jet ski health kits before that. |
| Shield | To protect you and your Jet Ski, the Jet Ski has an energy shield which can be deployed manually whenever you anticipate incoming damage. It is very efficient, and will reduce any and all damage by 75 %. To achieve this high level of protection, the shield system requires a lot of energy, which will drain very fast if you are not careful. Your Jet Ski comes with 50 % shield charge, and can be charged up to 100 % from external sources. Hold [Secondary Fire] to deploy your shield. |
| Weapons | The Jet Ski supports external weapon modules, and has its own built-in weapon called the Blaster. Press [Primary Fire] to use your currently equipped weapon. Press [Ultimate] or [Ability 2] to cycle between available weapons. |
Weapons and powerups
Blaster |
Damage: 25 Fire rate: 7 Hz Ammo: 6 on full charge, recharges 2 shots per second. Shoots a rapid array of energy beams, dealing damage and causing slight knockback to your enemies. This is the built-in default weapon, with infinite recharging ammo. |
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Wave Slicer |
Damage: 35 Fire rate: 2.5 Hz Ammo: 7 per magazine (max 28) This weapon shoots an expanding shockwave of kinetic energy that will pierce through your enemies, which means the same projectile can hit more than one target. |
Hyper Cutter |
Damage: 80 Fire rate: 1 Hz Ammo: 5 (max 25) With this weapon, you can shoot giant razor-sharp shurikens that will bounce off of walls up to three times. Watch out so you don't hit yourself! |
Mine |
Damage: 400 Fire rate: 1 Hz Ammo: 3 (max 9) Explosion radius: 15 metres When you drop this mine in the water, it will inflate and activate shortly after, and will explode if anyone collides with it, or if it gets too damaged. Don't blow yourself up! You can have at most three mines deployed at the same time. This is because safety and environment regulations do not permit more. |
Megabomb |
Damage: 800 Fire rate: 0.333 Hz Ammo: 1 (max 3) Explosion radius: 30 metres Launch a powerful bomb ahead of you, which will detonate as soon as it touches the water surface. Its blast is powerful enough for a guaranteed kill, even if your enemy has their shield deployed. |
Booster fuel |
Adds one, two or three extra booster fuel packs to your Jet Ski. Boost away! |
Shield charge |
Refills your shield charge by 50 % or 100 %! |
Health kit |
Heals your Jet Ski back to full health. |
Game modes
Same maps, same jet ski, different rules! A random game mode is selected each match, keeping the experience fresh and exciting! The core jet ski gameplay is mostly the same, but the game rules vary.
Deathmatch
Kill your opponents to get points. Simple as that! You will get an extra point for killing the current leader.
Zone Capture
Somewhere on the map is a zone. Capture the zone by being the only player inside it for three seconds. Your score will increase automatically when you have the zone, unless another player is inside the zone, contesting or capturing it.
Ball Mode
Hold the ball to earn points! Grab the ball from the field, or bump into the ball holder to steal the ball, then try to stay away from everyone! The ball is dropped if the ball holder dies, and gets reset to a default position if left unattended for 15 seconds. When holding the ball, you can't use your weapons, but you can drop the ball so you can defend yourself.
More to come?
More game modes might be added in the future.
Maps
Here are top-down views of all available maps. The ring icon () indicates where powerups can spawn.
Maps
Make a splash!
I hope you enjoy this game mode! Feel free to comment and favorite this mode, here on Workshop.codes and/or in-game, and tell your friends! If you find bugs, or have any feedback or suggestions, please let me know!
Have fun!