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5v5 Adjustments

5v5 Adjustments

this has been forked from ow1 em and 6v6 Adjusments

A workshop code dedicated to incorporating all of the Overwatch 2 content into a 5v5 environment.

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Source Code On Github
Bug Reports & Feature Requests

Changes

General

  • Remove Passives
    • Remove Support Passive.
    • Remove Damage Passive.
  • No ultimate charge retain after swapping to another hero.
  • Flashpoint has been removed.
  • Default Healthpool
    • 250 HP Heroes is now 200
    • 300 HP heroes is now 250

Heroes

Tanks

  • Reinhardt
  • 1900 Barrier Health

  • Roadhog

    • Take A Breather
      • 4 Second breather cooldown
      • Breather healing duration is 1 second
      • Breather total healing is 299.5
  • D.va

  • Fusion Cannons

    • 0.5 Move penalty
    • 20.5 Fusion cannons damage.
  • Defense Matrix

    • 2 Second Defense Matrix cooldown
    • 2.5 Matrix Defense Duration
  • Sigma

  • Accretion

    • 0.7 Stun duration
  • Zarya

  • Partical Barrier

    • 1 Barrier Charge
    • 10 Second Cooldown
  • Protected Barrier

    • 1 Barrier Charge
    • 8 Second Cooldown
  • Doomfist

  • Base Healthpool set to 525

  • The Best Defense

    • Overhealth generation to now 30
  • Hand Cannon

    • Minimum damage reduced from 16.5 to 15
    • Maximum damage reduced from 55 to 50
  • Rocket Punch

    • Total damage increased from 115 to 120
    • Now only deals half damage to multi-hit affected targets
    • Knockback reduced by 20%
    • No longer stuns enemies on impact with a wall
  • Seismic Slam

    • Damage reduced from 50 to 40
  • Meteor Strike

    • Health regeneration while in the air removed
  • Winston

  • Tesla Cannon

    • Set DPS 70 -> 60
  • Jump Pack

    • Cooldown to 5 -> 6 Seconds

DAMAGE

  • Ashe
  • Coach Gun
    • Set Enemy knockback to 12%
  • Bastion
  • Set base model decrease by 4%
  • Ironclad
    • Damage reduction while transformed reduced from 20% to 10%
  • A-36 Tactical Grenade
    • Self damage reduction by 50%
    • Increase move speed temporarily during Self damage if in Sentry
  • Sentry

    • Move penalty increased by 15%
  • Cassidy

  • Deadye

    • Resets Ammo after out of deadeye
    • Remove scale overtime on deadeye.
  • Echo

  • Duplication

    • Now also has reduced healthpool to Damage Heroes
      • Heroes affected by duplication
      • All tank heroes
      • Bastion
      • Zenyata
  • Genji

  • Deflect

    • Set duration to 1.5
  • Shuriken

    • Damage nerfed is now 25.
  • Hanzo

  • Storm Bow

    • Removed one shot
    • Max non critical hit is 125
  • Storm Arrow

    • 5 Second Storm Arrow Cooldown
  • Sonic Arrow

    • 10 Second sonic arrow Cooldown
  • Junkrat

  • Frag Launcher

    • Removed Oneshot
    • 105 Damage
  • Concussion Mine

    • 7 Second Concussion Mine cooldown
  • Sojourn

  • Railgun

    • 8 Damage instead of 9 Damage
  • Tracer

    • Pulse Pistols
      • 5 Damage instead of 6
  • Venture

  • Set basemovement to 6ms instead of 5.50ms

  • Explores Resolve

    • 20 Per Abilities
    • 75 Max Shields healthpool
  • Tectonic Shock

    • Disable all abilities
    • Reset all ability cooldowns
    • Damage reduced from 130 to 110
  • Clobber

    • Total damage reduced from 70 to 65
    • Smart Excavator
    • Total damage reduced from 75 to 70
  • Drill Dash

    • Cooldown reduced from 8 to 7 seconds
    • Total damage reduced from 90 to 60
    • Knockback reduced by 30%
  • Burrow

    • Damage reduced from 55-110 to 35-70
  • Pharah

  • 225 Health

  • Jump jet

    • Set default jump jet cooldown to 5
  • Barrage

    • Duration set to 1.5
    • Reset all cooldowns during barrage
    • 15 Barrage Damage
  • Reaper

  • 275 Health

  • The Reaping

    • 15% Take

Support

Ana

  • Biotic Rifle
    • Set clip size to 12 instead of 15
  • Sleep Dart
    • Cooldown reduced from 14 to 12 seconds
    • Now sleeps tank heroes for the full 5 second duration
  • Biotic Grenade
    • Healing increased from 90 to 100
    • Damage reduced from 90 to 50

Baptiste

  • Biotic Launcher
    • Damage per bullet reduced from 25 to 24
    • Splash healing reduced from 50 to 30
    • Direct healing increased from 20 to 40
  • Regenerative Burst
    • Cooldown reduced from 15 to 13 seconds
    • No longer grants burst healing
    • Total self healing increased from 40 to 200
    • Total ally healing increased from 40 to 80
  • Immortality Field
    • Immortality Field Health reduced from 125 to 100

Brigitte

  • Rocket Flail
    • Damage is now 40
  • Rally
    • 15% Speed increase movement
  • Shiled Bash
    • Extremly brief stun duration 0.05

Kiriko

  • Swift Step
    • Added default swift step spawn to 5
    • Swift step healing to player to 70
  • Wall Climb
    • Set wallclimb duration 0.5

Zenyatta

  • Set health to 200 instead of 225
  • Discord
    • Set discord orb damage to 15% instead of 25%

Lucio

  • Set basemovement to 6ms instead of 5.50ms
  • Amp it up
    • Set cooldown to 11

Contributers

viper
ecksdee#4643
Toastie#1770

Players | 1 - 10
Heroes: D.va, Doomfist, Junker Queen, Mauga, Orisa, and 35 more...
Maps: Circuit Royal, Dorado, Havana, Junkertown, Rialto, and 22 more...
Created at:
Last updated:

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