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danielmrussell

Aim/Dodge in Bullet Time - Slow Motion

  • During the main match, game runs at half-speed to allow players to train better aiming and movement.
  • To compensate for the slowness, players move 3x faster whenever enemies are not in sight during main match.
  • Hero selection time, setup time, and respawn time are all made shorter, the game moves at normal speed during these times, and heroes move 1.5 x faster than normal.
  • Additionally, when in Skirmish mode, players teleport closer to the action whenever exiting spawn. (Currently not working due to Blizzard bugs in Overwatch2).

Recommended to add 5 bots in Aimbot mode, and make sure the 3 bot team has one tank, one healer, one damage. This allows the mode to be fun even for a single player.

Works in all modes and most maps, though if you want to add bots (recommended), you should avoid some maps that have poor bot pathnoding at the moment. (E.g. Anubis) and some maps are therefore disabled by default.

Skirmish mode is disabled until Blizzard can fix the bugs with spawn point information in Workshop.

(Future work: add/remove bots to/from match automatically to keep teams balanced and interesting. This feature is hard to implement until Blizzard allows programmatic addition of non-dummy bots.)

Players | 1 - 12
Categories: Practice Mode
Heroes: All
Created at:
Last updated:
Current version: 0.8

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