Classic vs Modern Heroes
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Classic vs Modern Heroes
Have you ever thought how the game would look like, if you could put classic Overwatch 1 heroes against modern Overwatch 2 ones, or even if you could mix them all together?
Well now you can, with configurable Self Healing and Tank Bonus Health passives!
NOTE: This mode doesn't recreate nor it magically brings back the "old" heroes. Instead, it relies on Blizzard reintroducing the classic heroes in their time-limited events. Once the time-limited event is gone, this mode will no longer function, until the next Classic event is introduced.
Available Settings
Section | Name | Default value |
---|---|---|
Global | Enable Classic Heroes for | Team 1 |
Global | Enable Modern Heroes for | Team 2 |
Passive - Self Healing | Enable Self Healing Passive for | Only Modern Heroes |
Passive - Self Healing | Base Healing | 10 |
Passive - Self Healing | Percentage of Max Health | 5.00 |
Passive - Self Healing | Delay after taking damage in seconds | 5 |
Passive - Self Healing | Delay after taking damage in seconds (Supports) | 2.5 |
Passive - Tank Role Health | Enable Tank Role Passive Health Bonus for | Only Modern Heroes |
Passive - Tank Role Health | Additional health | 150 |
Passive - Tank Role Health | Don't give bonus health to Doomfist | On |
Source code for this Workshop mode is available on GitHub
Players |
1 - 12
Categories:
Hero Adjustments
Heroes:
All
Created at:
Last updated:
Current version:
1.0.0
Share URL:
https://workshop.codes/classic-vs-modern