One in the Chamber
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A very overdone gamemode, if I'm being honest. Still, it's fun.
Rules
- Everyone dies in one shot, regardless if it's melee or a bullet.
- Magnetic Grenade, Deadeye, and Secondary Fire is disabled.
- Upon firing, you will lose your bullet. You regain it by melee-ing someone. If the bullet you fired kills someone, you get it back.
- If you do not have your bullet, your Primary Fire can be used to trigger Melee instead.
- Pressing Secondary Fire triggers Combat Roll.
- If you die, you lose a life. Lose all of them and you can't respawn.
- The winner is the last man standing.
- If the game doesn't end in the alloted time, Sudden Death will trigger.
Sudden Death
- Everyone who hasn't been eliminated is immediately respawned, with only 1 life left
- While still only having One in the Chamber, any bullet you fire will be returned to you immediately regardless if you hit something or not
- Combat Roll's cooldown is reduced to 3 seconds
Workshop Setting | Range of options |
---|---|
If a player refuses to spawn after the game starts, they will be removed after this many seconds | 10-60 (Default 30) |
Lives | 1-10 (Default 3) |
Time before Sudden Death (Minutes) | 1-20 (Default 5) |
Players |
1 - 12
Categories:
Free for all,
Minigames
Heroes:
Cassidy
Created at:
Last updated:
Current version:
1.0.0
Snippet
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