Overtime Burn by Saad#11449
This code is over 6 months old. The code may have expired and might no longer function.
This game mode applies the "Burning" status, and a damage-over-time of 3 DPS to all players when the match is in over time.
This is essentially the game mode shown in the Elo Hell basic Workshop tutorial and also in out basic example Git repo
Overtime Burn
This is a simple game mode that if a match is in overtime. It consist of two simple rules:
Set burning status on Overtime
This rule basically apply a burning status effect, and a damage over time (3 dps) to all players if the match time is equal or less than zero.
Stop Burning if point capture
THis rule removes the previous status effects and DOT if match is not overtime anymore.
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